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path: root/engines/advancedDetector.cpp
AgeCommit message (Collapse)Author
2009-11-23COMMON: Remove various variants of the md5_file / md5_file_string funcs; ↵Max Horn
turned the (disabled) MD5 test code into a working unit test svn-id: r46108
2009-07-13Refactor GUI options update into a function in Common: updateGameGUIOptions.Johannes Schickel
svn-id: r42446
2009-07-13Support transparent guioptions update on game launch for AdvancedMetaEngine.Johannes Schickel
svn-id: r42444
2009-06-06Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.Johannes Schickel
svn-id: r41297
2009-06-06Fix bug with GUI options not set when per-game setting is emptyEugene Sandulenko
svn-id: r41273
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
svn-id: r41272
2009-05-20Fix bug #1544799: "ALL: Engine creates launcher entry when failing to launch"Eugene Sandulenko
svn-id: r40745
2009-03-09Fix for bug #2671611: T7G: Checksums for unknown english 7th Guest cd versionEugene Sandulenko
Now instead of showing partial list of files detector will provide "submit md5" message only if at least one entry with every file present will be found. svn-id: r39281
2009-02-21Advanced detector: Slightly more verbose debug outputMax Horn
svn-id: r38652
2009-02-15Make failure reports in adv game detector a bit more verbose (show data ↵Max Horn
path, useful if you mass add and then don't know which games are unknown) svn-id: r38329
2009-01-30do not include common/debug.h from common/util.hMax Horn
svn-id: r36143
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132