Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-25 | AD: Implement AGDF_PIRATED flag. | Eugene Sandulenko | |
svn-id: r52384 | |||
2010-08-24 | COMMON: Constify directoryGlobs variable in ADParams. | Johannes Schickel | |
svn-id: r52335 | |||
2010-08-01 | AdvancedDetector: Introduce new flag GF_ADDENGLISH | Eugene Sandulenko | |
It is convenient for localized games which always have English as fallback, thus English will be selectable from GUI. svn-id: r51593 | |||
2010-08-01 | AdvancedDetector: Introducing AD_LISTEND, another convenience macro | Eugene Sandulenko | |
svn-id: r51590 | |||
2010-06-15 | AdvancedDetector: Add new parameter directoryGlobs. | Eugene Sandulenko | |
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788 | |||
2010-06-14 | Extended advancedDetector with depth parameter. | Eugene Sandulenko | |
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653 | |||
2010-05-10 | Add support to the MacResManager and AdvancedDetector to take the md5 of a ↵ | Matthew Hoops | |
resource fork. This introduces a new flag, ADGF_MACRESFORK, which when set will take the md5 and size from the resource fork instead of the data fork. svn-id: r48997 | |||
2010-01-03 | Introduced new ADGF flag ADGF_USEEXTRAASTITLE. | Eugene Sandulenko | |
Documented ADFlags. svn-id: r46946 | |||
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko | |
svn-id: r41272 | |||
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn | |
svn-id: r36132 |