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path: root/engines/agi/agi.cpp
AgeCommit message (Expand)Author
2007-12-20Fix for isalpha() assertionsFilippos Karapetis
2007-12-20Further changes to the AGI keyboard code, matching it against the original Sa...Max Horn
2007-12-20More cleanupMax Horn
2007-12-20get rid of unused globalsMax Horn
2007-11-28Update mouse coordinates onn *all* mouse events, i.e. also after click eventsMax Horn
2007-11-23cleanupMax Horn
2007-11-22Change the AGI image stack to use Common::StackMax Horn
2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
2007-10-31Fix for bug #1751483 - "AGI: The -x command-line option appears to be broken"Filippos Karapetis
2007-09-19Modified patch #1738058: "Action recorder".Eugene Sandulenko
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-01An early WIP of PreAGI (TrollVM) supportEugene Sandulenko
2007-08-17Added a definition for Apple IIGS sound emulation mode, made sound initializa...Kari Salminen
2007-08-15Added rudimentary classes for different AGI sound resources (IIgsMidi, IIgsSa...Kari Salminen
2007-08-15Moved AgiSound definition around and also changed it from a struct to a class.Kari Salminen
2007-07-16Porting DS word completion keyboard changes from branch0-10-0.Neil Millstone
2007-07-10Fixed bug #1751385 ("LSL: Impossible to enter "Number 9""), which wasTorbjörn Andersson
2007-07-10Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style yet. It...Kari Salminen
2007-07-10For some reason, AgiTextColor(amigaBlack, _olderAgi? amigaOrange : amigaPurple)Torbjörn Andersson
2007-07-10Oops. AgiButtonStyle::getColor's color parameters were bool rather than int. ...Kari Salminen
2007-07-10Add AgiButtonStyle and create correct style according to render mode (Support...Kari Salminen
2007-07-09Fix for bug #1742432 - AGI: Engine crashes if no game is detectedFilippos Karapetis
2007-06-28Removed superfluous comment and converted an int to bool conversion to a more...Kari Salminen
2007-06-26Fix saving & restoring with AGI256 and AGI256-2 games.Kari Salminen
2007-06-22AGI: Properly handle backspace key on all systems, not just OS XMax Horn
2007-06-21Use KEYCODE constants.Torbjörn Andersson
2007-06-20Add an additional AGI screen for 256 color data (For use with AGI256 and AGI2...Kari Salminen
2007-06-13Some cleanup to the pred.dic AGI codeMax Horn
2007-06-13implement predictive dictionary using ascii based operations, replacing the 1...Kostas Nakos
2007-06-02permit only one instance of predictive dialog, add handling of keypad keysKostas Nakos
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-30properly direct pred. dialog's output, when started thru the event mechanismKostas Nakos
2007-05-30Removing useless common/fs.h includesMax Horn
2007-05-29added EVENT_PREDICTIVE_DIALOG event to bring up the predictive dialog on dema...Kostas Nakos
2007-04-22Fix for loading savegames from the command line.Eugene Sandulenko
2007-04-21More safe version of patch #1689533: "AGI: Load from command line"Eugene Sandulenko
2007-04-01added the instance of EventManager returned by OSystem::getEventManager as a ...Gregory Montoir
2007-03-25Removed code that at least for now is presumed dead.Torbjörn Andersson
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...Max Horn
2007-03-17Allow synthetic events in dialog windows, e.g. so you can use keyboard repeatTorbjörn Andersson
2007-03-17Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), withTorbjörn Andersson
2007-03-17Force all code to use EventManager::pollEvent instead of OSystem::pollEventMax Horn
2007-03-12Patch #1678264: "AGI: Extending the number of save slots"Eugene Sandulenko
2007-02-26Removing dead codeMax Horn
2007-02-13Get rid of _opt. Cleanup.Eugene Sandulenko
2007-02-12Fingolfin's patch for improving dictionary loading speed. Applied as is.Eugene Sandulenko
2007-02-10Get rid of AGI_AMIGA and use platform setting instead.Eugene Sandulenko
2007-02-10Select default render mode based on platform: Amiga mode for Amiga games, EGATorbjörn Andersson
2007-02-03Fixing various doxygen warningsMax Horn
2007-01-21Reduce dependency from common/advancedDetector.hEugene Sandulenko