Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-12-20 | More cleanup | Max Horn | |
svn-id: r29917 | |||
2007-12-20 | get rid of unused globals | Max Horn | |
svn-id: r29916 | |||
2007-11-28 | Update mouse coordinates onn *all* mouse events, i.e. also after click events | Max Horn | |
svn-id: r29657 | |||
2007-11-23 | cleanup | Max Horn | |
svn-id: r29617 | |||
2007-11-22 | Change the AGI image stack to use Common::Stack | Max Horn | |
svn-id: r29608 | |||
2007-11-03 | Patch #1825276: "DETECTION: advanced detector engine simplification" | Eugene Sandulenko | |
svn-id: r29386 | |||
2007-10-31 | Fix for bug #1751483 - "AGI: The -x command-line option appears to be broken" | Filippos Karapetis | |
svn-id: r29346 | |||
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko | |
svn-id: r28968 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-01 | An early WIP of PreAGI (TrollVM) support | Eugene Sandulenko | |
svn-id: r28787 | |||
2007-08-17 | Added a definition for Apple IIGS sound emulation mode, made sound ↵ | Kari Salminen | |
initialization set it when appropriate and instruments loading use it. svn-id: r28647 | |||
2007-08-15 | Added rudimentary classes for different AGI sound resources (IIgsMidi, ↵ | Kari Salminen | |
IIgsSample, PCjrSound). Made existing code to at least work with PCjrSound. svn-id: r28630 | |||
2007-08-15 | Moved AgiSound definition around and also changed it from a struct to a class. | Kari Salminen | |
svn-id: r28629 | |||
2007-07-16 | Porting DS word completion keyboard changes from branch0-10-0. | Neil Millstone | |
svn-id: r28125 | |||
2007-07-10 | Fixed bug #1751385 ("LSL: Impossible to enter "Number 9""), which was | Torbjörn Andersson | |
introduced when migrating to KEYCODE constants. Considering how silly the bug was, I probably introduced it myself. svn-id: r28017 | |||
2007-07-10 | Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style yet. ↵ | Kari Salminen | |
It's next. svn-id: r28014 | |||
2007-07-10 | For some reason, AgiTextColor(amigaBlack, _olderAgi? amigaOrange : amigaPurple) | Torbjörn Andersson | |
caused a linking error on my computer. Worked around that, and added curly braces for (IMO) better readability. svn-id: r28013 | |||
2007-07-10 | Oops. AgiButtonStyle::getColor's color parameters were bool rather than int. ↵ | Kari Salminen | |
Fixed. svn-id: r28011 | |||
2007-07-10 | Add AgiButtonStyle and create correct style according to render mode ↵ | Kari Salminen | |
(Supports PC and Amiga styles). svn-id: r28009 | |||
2007-07-09 | Fix for bug #1742432 - AGI: Engine crashes if no game is detected | Filippos Karapetis | |
svn-id: r27993 | |||
2007-06-28 | Removed superfluous comment and converted an int to bool conversion to a ↵ | Kari Salminen | |
more usual way. svn-id: r27757 | |||
2007-06-26 | Fix saving & restoring with AGI256 and AGI256-2 games. | Kari Salminen | |
(Should save, restore and use decodePicture's agi256-parameter correctly now). svn-id: r27730 | |||
2007-06-22 | AGI: Properly handle backspace key on all systems, not just OS X | Max Horn | |
svn-id: r27638 | |||
2007-06-21 | Use KEYCODE constants. | Torbjörn Andersson | |
svn-id: r27596 | |||
2007-06-20 | Add an additional AGI screen for 256 color data (For use with AGI256 and ↵ | Kari Salminen | |
AGI256-2). svn-id: r27564 | |||
2007-06-13 | Some cleanup to the pred.dic AGI code | Max Horn | |
svn-id: r27386 | |||
2007-06-13 | implement predictive dictionary using ascii based operations, replacing the ↵ | Kostas Nakos | |
10ary tree svn-id: r27383 | |||
2007-06-02 | permit only one instance of predictive dialog, add handling of keypad keys | Kostas Nakos | |
svn-id: r27047 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-30 | properly direct pred. dialog's output, when started thru the event mechanism | Kostas Nakos | |
svn-id: r27022 | |||
2007-05-30 | Removing useless common/fs.h includes | Max Horn | |
svn-id: r27018 | |||
2007-05-29 | added EVENT_PREDICTIVE_DIALOG event to bring up the predictive dialog on ↵ | Kostas Nakos | |
demand by the backends svn-id: r27005 | |||
2007-04-22 | Fix for loading savegames from the command line. | Eugene Sandulenko | |
svn-id: r26567 | |||
2007-04-21 | More safe version of patch #1689533: "AGI: Load from command line" | Eugene Sandulenko | |
svn-id: r26560 | |||
2007-04-01 | added the instance of EventManager returned by OSystem::getEventManager as a ↵ | Gregory Montoir | |
member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. svn-id: r26357 | |||
2007-03-25 | Removed code that at least for now is presumed dead. | Torbjörn Andersson | |
svn-id: r26304 | |||
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class ↵ | Max Horn | |
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180 | |||
2007-03-17 | Allow synthetic events in dialog windows, e.g. so you can use keyboard repeat | Torbjörn Andersson | |
when scrolling the list of savegames. svn-id: r26175 | |||
2007-03-17 | Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), with | Torbjörn Andersson | |
Fingolfin's blessings. Keyboard repeat is now handled by the event manager, rather than by individual engines. Since this can cause problems with some engines (see the AGI engine), the extra "key down" events are marked as "synthetic", so that they can be ignored if necessary. svn-id: r26170 | |||
2007-03-17 | Force all code to use EventManager::pollEvent instead of OSystem::pollEvent | Max Horn | |
svn-id: r26156 | |||
2007-03-12 | Patch #1678264: "AGI: Extending the number of save slots" | Eugene Sandulenko | |
svn-id: r26098 | |||
2007-02-26 | Removing dead code | Max Horn | |
svn-id: r25878 | |||
2007-02-13 | Get rid of _opt. Cleanup. | Eugene Sandulenko | |
svn-id: r25549 | |||
2007-02-12 | Fingolfin's patch for improving dictionary loading speed. Applied as is. | Eugene Sandulenko | |
svn-id: r25503 | |||
2007-02-10 | Get rid of AGI_AMIGA and use platform setting instead. | Eugene Sandulenko | |
svn-id: r25469 | |||
2007-02-10 | Select default render mode based on platform: Amiga mode for Amiga games, EGA | Torbjörn Andersson | |
mode for PC games. You can, of course, still override it. svn-id: r25457 | |||
2007-02-03 | Fixing various doxygen warnings | Max Horn | |
svn-id: r25362 | |||
2007-01-21 | Reduce dependency from common/advancedDetector.h | Eugene Sandulenko | |
svn-id: r25156 | |||
2007-01-16 | Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. | David Symonds | |
svn-id: r25103 | |||
2007-01-16 | Formating names in source code | Paweł Kołodziejski | |
svn-id: r25101 |