Age | Commit message (Expand) | Author |
2007-06-02 | permit only one instance of predictive dialog, add handling of keypad keys | Kostas Nakos |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-06 | Added a game ID field for all Sierra AGI games. Removed many types which are ... | Filippos Karapetis |
2007-05-04 | AGI: Changed a nasty workaround regarding views to only apply to a specific v... | Filippos Karapetis |
2007-04-24 | Patch #1705791: Patch for #1648396 - AGI : SQ2 / 2.0F / IBM / priority line | Filippos Karapetis |
2007-04-22 | Fix for loading savegames from the command line. | Eugene Sandulenko |
2007-04-21 | Patch #1704914: "Fix for #1671426: MH2 : Doesn't recognize Enter for actions" | Eugene Sandulenko |
2007-04-21 | Patch #1704575: 'Fix for #1692346: "KQ2: Cannot leave menu"' | Eugene Sandulenko |
2007-03-25 | Removed code that at least for now is presumed dead. | Torbjörn Andersson |
2007-03-17 | Allow synthetic events in dialog windows, e.g. so you can use keyboard repeat | Torbjörn Andersson |
2007-03-12 | Some usability improvements to the save/load dialog: The scrollbar uses the | Torbjörn Andersson |
2007-03-12 | Patch #1678264: "AGI: Extending the number of save slots" | Eugene Sandulenko |
2007-02-26 | Removing dead code | Max Horn |
2007-02-20 | More header consistency fixes. (Actually, there was nothing at all to keep | Torbjörn Andersson |
2007-02-13 | Get rid of _opt. Cleanup. | Eugene Sandulenko |
2007-02-12 | Fingolfin's patch for improving dictionary loading speed. Applied as is. | Eugene Sandulenko |
2007-02-11 | Improve detection. Remove redundant md5s | Eugene Sandulenko |
2007-02-10 | Get rid of AGI_AMIGA and use platform setting instead. | Eugene Sandulenko |
2007-02-03 | Fixing various doxygen warnings | Max Horn |
2007-01-21 | Reduce dependency from common/advancedDetector.h | Eugene Sandulenko |
2007-01-16 | Formating names in source code | Paweł Kołodziejski |
2007-01-12 | Fixed version number printing in alt-d dialogue box | Stuart George |
2007-01-12 | Slighty modified patch #1631229: "Revamp of AGI savegame system" | Eugene Sandulenko |
2007-01-07 | Renamed amiga -> amigaMode and agds -> agdsMode; also some minor cleanup | Max Horn |
2007-01-06 | Removed almost all the remaining hires code. | David Symonds |
2007-01-06 | Another set of unused hires code bites the dust. | David Symonds |
2007-01-06 | Extended text rendering code to allow "checkerboarding", and switch menu code | David Symonds |
2006-12-19 | Added AdvancedDetection to AGI engine. Only added KQ1 for testing | Stuart George |
2006-12-06 | Fixing some compiler warnings | Max Horn |
2006-12-06 | Fixed compile errors (for me at least). Still plenty of warnings, though. | Torbjörn Andersson |
2006-12-06 | first phase of objectisation of agi engine | Paweł Kołodziejski |
2006-12-06 | Enable yet unfinished IIgs sound, but this prevents IIgs games from crashing. | Eugene Sandulenko |
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the... | Max Horn |
2006-09-16 | Reduce code duplication | Max Horn |
2006-05-25 | Minor cleanup and formatting | Eugene Sandulenko |
2006-05-25 | Made CGA rendering, EGA/VGA palette selectable via render_mode | Eugene Sandulenko |
2006-05-24 | converted to scummvm console style | Paweł Kołodziejski |
2006-05-24 | Fix a const warning | Max Horn |
2006-05-24 | Fixed most - not all - GCC warnings. | Torbjörn Andersson |
2006-05-24 | From what I understand, the __ prefix is generally reserved for system headers, | Torbjörn Andersson |
2006-05-24 | removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES | Paweł Kołodziejski |
2006-05-24 | include mouse support always | Paweł Kołodziejski |
2006-05-23 | imported AGI engine | Paweł Kołodziejski |