Age | Commit message (Expand) | Author |
2013-05-11 | AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game" | Filippos Karapetis |
2012-03-27 | AGI: Use the ScummVM dialogs for saving/loading | Filippos Karapetis |
2012-03-26 | AGI: Fix compilation on NDS, broken due to predictive text changes. | D G Turner |
2012-03-25 | GUI: Move predictive dialog to common gui | Oleksiy Kurochko |
2012-02-26 | COMMON: Move RenderMode and GUIOptions functionality into separate files | Max Horn |
2012-02-15 | JANITORIAL: Fix whitespace in pointer template arg | Tarek Soliman |
2012-01-06 | AGI: Clean up predictive matching | Willem Jan Palenstijn |
2012-01-06 | AGI: Fix ignoring some exact matches in predictive input | Willem Jan Palenstijn |
2011-12-12 | AGI: Remove two unused pure virtual methods | Max Horn |
2011-09-26 | AGI: Fix style | Willem Jan Palenstijn |
2011-09-26 | AGI: Clean up save/load String usage | Willem Jan Palenstijn |
2011-09-26 | AGI: Fixed bug #3196882 - "KQ3: PCSpeaker affects render mode" | Filippos Karapetis |
2011-09-26 | AGI: Fixed the actual cause of bug #3295652, and partially fixed bug #3080415 | Filippos Karapetis |
2011-09-26 | AGI: Fixed bug #3074570 - "AGI LSL1: TAB stops working after restart" | Filippos Karapetis |
2011-09-26 | AGI: Fix bug #3080041 - "AGI Mother Goose: White bar in intro" | Filippos Karapetis |
2011-09-25 | AGI: Switched to Common::String in the save/load code | Filippos Karapetis |
2011-09-25 | AGI: Rewrite getSavegameFilename() so that it doesn't try to return a pointer... | Filippos Karapetis |
2011-08-14 | AGI: Make the sound code use AgiBase instead of AgiEngine | Matthew Hoops |
2011-08-13 | AGI: Switched booters detection to AD | Eugene Sandulenko |
2011-08-13 | AGI: Further work on v1 opcode difference | Eugene Sandulenko |
2011-08-13 | AGI: Updates to V1 instruction table, plus an outcommented experiment | Jussi Pitkanen |
2011-08-13 | AGI: Implement loader for V1 "object" file | Jussi Pitkanen |
2011-08-13 | AGI: Fix and clarify IF expression handling | Jussi Pitkanen |
2011-08-13 | AGI: Implement loader for V1 words.tok dictionary | Jussi Pitkanen |
2011-08-13 | AGI: Implement common internal dictionary for different words.tok formats | Jussi Pitkanen |
2011-08-13 | AGI: Add loader and detection for Black Cauldron booter | Jussi Pitkanen |
2011-08-13 | AGI: Execute test commands only when needed | Jussi Pitkanen |
2011-08-13 | AGI: Refactor interpreter core (somewhat akin to SCI) | Jussi Pitkanen |
2011-08-13 | AGI: Simplify handling of IF conditions | Jussi Pitkanen |
2011-08-13 | AGI: Use a jump table for test commands instead of switch/case | Jussi Pitkanen |
2011-08-13 | AGI: Do not try to pass filenames of disk images from the detector to engine | Jussi Pitkanen |
2011-08-13 | AGI: Implement resource loader for the DDP booter game | Jussi Pitkanen |
2011-08-13 | AGI: Detect the bootable floppy version of Donald Duck's Playground | Jussi Pitkanen |
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn |
2011-05-18 | AGI: Constify stuff | Max Horn |
2011-05-17 | AGI: Unify RandomSource instantiation | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-04-28 | JANITORIAL: Format forward declarations to follow convention | Ori Avtalion |
2011-04-18 | COMMON: Rename Error to ErrorCode, introduce new Error class | Max Horn |
2011-04-14 | ALL: centre -> center | Max Horn |
2011-04-14 | ALL: colour -> color | Max Horn |
2011-03-05 | AGI: Kill the timer based counter | dhewg |
2011-01-05 | AGI: cleanup | Max Horn |
2010-10-26 | AGI: Replace report() macro by debug() / warning() | Max Horn |
2010-10-15 | ENGINES: Enhance namespace comments a bit | Max Horn |
2010-10-15 | AGI: Fix some code analysis warnings (bug #3087825) | Eugene Sandulenko |
2010-08-25 | AGI: Respect mute setting | Eugene Sandulenko |
2010-07-02 | AGI: Removed the deprecated (and confusing) getGameId() function inside the A... | Filippos Karapetis |
2010-06-21 | AGI: Turn some more AGI static functions into AgiEngine methods | Max Horn |