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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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agi.h
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Author
2007-01-21
Reduce dependency from common/advancedDetector.h
Eugene Sandulenko
2007-01-16
Formating names in source code
Paweł Kołodziejski
2007-01-12
Fixed version number printing in alt-d dialogue box
Stuart George
2007-01-12
Slighty modified patch #1631229: "Revamp of AGI savegame system"
Eugene Sandulenko
2007-01-07
Renamed amiga -> amigaMode and agds -> agdsMode; also some minor cleanup
Max Horn
2007-01-06
Removed almost all the remaining hires code.
David Symonds
2007-01-06
Another set of unused hires code bites the dust.
David Symonds
2007-01-06
Extended text rendering code to allow "checkerboarding", and switch menu code
David Symonds
2006-12-19
Added AdvancedDetection to AGI engine. Only added KQ1 for testing
Stuart George
2006-12-06
Fixing some compiler warnings
Max Horn
2006-12-06
Fixed compile errors (for me at least). Still plenty of warnings, though.
Torbjörn Andersson
2006-12-06
first phase of objectisation of agi engine
Paweł Kołodziejski
2006-12-06
Enable yet unfinished IIgs sound, but this prevents IIgs games from crashing.
Eugene Sandulenko
2006-09-23
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...
Max Horn
2006-09-16
Reduce code duplication
Max Horn
2006-05-25
Minor cleanup and formatting
Eugene Sandulenko
2006-05-25
Made CGA rendering, EGA/VGA palette selectable via render_mode
Eugene Sandulenko
2006-05-24
converted to scummvm console style
Paweł Kołodziejski
2006-05-24
Fix a const warning
Max Horn
2006-05-24
Fixed most - not all - GCC warnings.
Torbjörn Andersson
2006-05-24
From what I understand, the __ prefix is generally reserved for system headers,
Torbjörn Andersson
2006-05-24
removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES
Paweł Kołodziejski
2006-05-24
include mouse support always
Paweł Kołodziejski
2006-05-23
imported AGI engine
Paweł Kołodziejski