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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi_v3.cpp
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2007-06-23
Merged the FSNode branch with trunk r27031:27680
David Corrales
2007-06-06
oops. MAX -> MIN to prevent memory overwrite.
Eugene Sandulenko
2007-06-06
Fix potential memory overwrite here too.
Eugene Sandulenko
2007-06-05
Renamed methods in the FilesystemNode class to match the AbstractFSNode imple...
David Corrales
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-26
Fix potential memory overwrite
Eugene Sandulenko
2007-02-13
Get rid of _opt. Cleanup.
Eugene Sandulenko
2007-02-11
Improve detection. Remove redundant md5s
Eugene Sandulenko
2007-02-10
Make Amiga v3 games work.
Eugene Sandulenko
2007-01-16
Formating names in source code
Paweł Kołodziejski
2006-12-06
Fixing some compiler warnings
Max Horn
2006-12-06
first phase of objectisation of agi engine
Paweł Kołodziejski
2006-07-22
Using FilesystemNode::name instead of FilesystemNode::displayName in all game...
Johannes Schickel
2006-06-24
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Max Horn
2006-05-24
Fixed most - not all - GCC warnings.
Torbjörn Andersson
2006-05-23
imported AGI engine
Paweł Kołodziejski