Age | Commit message (Expand) | Author |
---|---|---|
2007-06-06 | oops. MAX -> MIN to prevent memory overwrite. | Eugene Sandulenko |
2007-06-06 | Fix potential memory overwrite here too. | Eugene Sandulenko |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-26 | Fix potential memory overwrite | Eugene Sandulenko |
2007-02-13 | Get rid of _opt. Cleanup. | Eugene Sandulenko |
2007-02-11 | Improve detection. Remove redundant md5s | Eugene Sandulenko |
2007-02-10 | Make Amiga v3 games work. | Eugene Sandulenko |
2007-01-16 | Formating names in source code | Paweł Kołodziejski |
2006-12-06 | Fixing some compiler warnings | Max Horn |
2006-12-06 | first phase of objectisation of agi engine | Paweł Kołodziejski |
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in all game... | Johannes Schickel |
2006-06-24 | Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp | Max Horn |
2006-05-24 | Fixed most - not all - GCC warnings. | Torbjörn Andersson |
2006-05-23 | imported AGI engine | Paweł Kołodziejski |