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path: root/engines/agi/detection.cpp
AgeCommit message (Collapse)Author
2007-02-04AdvancedDetector now has built-in fallback detection based on file lists.Eugene Sandulenko
Currently only gob engine benefits from it. svn-id: r25374
2007-02-01Fixed warning.Torbjörn Andersson
svn-id: r25325
2007-01-30Removed Unicode from some fanmade game titles.Eugene Sandulenko
Assigned separate ids to some fanmade games. svn-id: r25271
2007-01-29Added Gold Rush 3.5 md5sumStuart George
svn-id: r25270
2007-01-29Now AdvancedDetector could use single ID per engine. Also it can suggestEugene Sandulenko
more complex game IDs with platform and language specified. AGI engine benefits most from that. Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID. svn-id: r25269
2007-01-28Add more paramteres to AdvancedDetector. Not used yet.Eugene Sandulenko
svn-id: r25241
2007-01-25Lots of cleanup in the AdvancedDetectorMax Horn
svn-id: r25194
2007-01-24Add optional size parameter to ADGameFileDescription. Not used now.Eugene Sandulenko
svn-id: r25164
2007-01-21Reduce dependency from common/advancedDetector.hEugene Sandulenko
svn-id: r25156
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134
2007-01-15removed detection for two hacked titles (Gold Rush and Manhunter I)Stuart George
svn-id: r25098
2007-01-14Add few more fanmade games. But they all will go away soon to an externalEugene Sandulenko
file. svn-id: r25082
2007-01-12Patch #1632505: "AGI: Typo in detection code"Eugene Sandulenko
svn-id: r25068
2007-01-09Specify language for some fan made games.Eugene Sandulenko
svn-id: r25061
2007-01-09Add... ahem... 188 AGI fanmade games to detector.Eugene Sandulenko
svn-id: r25060
2007-01-08Disable duplicate detection entry for AGI game MUMG.David Symonds
svn-id: r25052
2007-01-07Add KQ2 2.1 (PC version) to AGI detection list.David Symonds
svn-id: r25045
2007-01-07Add a PQ1 (2.0G) detection entry.David Symonds
svn-id: r25044
2006-12-31Added loads of Sierra titles (mac/pc/amiga/2gs/st/coco)Stuart George
svn-id: r24959
2006-12-29Make ADGameFileDescription is built in directly into ADGameDescription.Eugene Sandulenko
svn-id: r24947
2006-12-28Add a few AGI md5sums (sq1, pq1, lsl1)James Brown
svn-id: r24940
2006-12-21Fix copyright and svn properties.Eugene Sandulenko
svn-id: r24909
2006-12-20Added some extra game versions, KQ2, KQ3, KQ4, Groza, DDPStuart George
svn-id: r24908
2006-12-19Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ↵Max Horn
ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION, and real_ADVANCED_DETECTOR_DETECT_INIT_GAME to ADVANCED_DETECTOR_DETECT_INIT_GAME svn-id: r24896
2006-12-19Get rif od ARRAYSIZE in ADGameDescriptionEugene Sandulenko
svn-id: r24882
2006-12-19Got rid of ARRAYSIZE in advanceDetector callsEugene Sandulenko
svn-id: r24881
2006-12-19Changed game id's back to agi. Added some KQ2 entriesStuart George
svn-id: r24880
2006-12-19Added AdvancedDetection to AGI engine. Only added KQ1 for testingStuart George
svn-id: r24877