Age | Commit message (Expand) | Author |
2017-08-06 | JANITORIAL: Silence some GCC 7 warnings | Torbjörn Andersson |
2016-06-05 | AGI: More class initialization | Eugene Sandulenko |
2016-05-25 | JANITORIAL: Remove unnecessary semicolons | Torbjörn Andersson |
2016-05-22 | AGI: Fix invalid read (/crash), when shaking screen | Martin Kiewitz |
2016-02-28 | AGI: Hercules rendering for game screen | Martin Kiewitz |
2016-02-27 | AGI: Add support for upscaling and Hercules hires font | Martin Kiewitz |
2016-02-14 | AGI: Fix another comment about dynamic priority table | Martin Kiewitz |
2016-02-13 | AGI: Fix new createDefaultPriorityTable() code | Martin Kiewitz |
2016-02-13 | AGI: Fix priority band handling | Martin Kiewitz |
2016-02-10 | AGI: Remove unused method | Martin Kiewitz |
2016-02-10 | AGI: Cleanup | Martin Kiewitz |
2016-02-09 | AGI: Use special Apple IIgs SQ1 palette for SQ1 | Martin Kiewitz |
2016-02-06 | AGI: Switch to CLUT3 for Macintosh as default | Martin Kiewitz |
2016-02-05 | AGI: Adding Macintosh palettes for GR+SQ2 | Martin Kiewitz |
2016-02-05 | AGI: fix build powf() -> pow() | Martin Kiewitz |
2016-02-05 | AGI: Render mode Macintosh added | Martin Kiewitz |
2016-02-05 | AGI: GfxMgr::drawBox now using kRenderMacintosh | Martin Kiewitz |
2016-02-04 | AGI: Fix mouse code for transitions | Martin Kiewitz |
2016-02-04 | AGI: Add Amiga system UI buttons | Martin Kiewitz |
2016-02-04 | AGI: Fix disabled look to work properly in menus | Martin Kiewitz |
2016-02-03 | AGI: Add different window frames for Macintosh | Martin Kiewitz |
2016-02-03 | AGI: Add different window frames for Apple IIgs | Martin Kiewitz |
2016-02-02 | AGI: add drawCharacterOnDisplay() | Martin Kiewitz |
2016-02-02 | AGI: Fix formatting. | Johannes Schickel |
2016-01-31 | AGI: remove timer hack, implement in game timer | Martin Kiewitz |
2016-01-29 | AGI: use Common::RenderMode instead of its own | Martin Kiewitz |
2016-01-29 | AGI: adjust mouse pos using render start Y | Martin Kiewitz |
2016-01-29 | AGI: graphics rewrite + cleanup | Martin Kiewitz |
2016-01-21 | AGI: Give a nicer error message on invalid render mode. | Johannes Schickel |
2015-07-19 | AGI: Disable unused palettes for compilation | Max Horn |
2015-05-19 | AGI: implement original sierra font, fix bug #6405 | Martin Kiewitz |
2014-12-07 | AGI: Disable/remove unused code | Filippos Karapetis |
2014-12-07 | AGI: Set the correct palette to use for each Amiga game | Filippos Karapetis |
2014-02-18 | AGI: Make GPL headers consistent in themselves. | Johannes Schickel |
2011-11-02 | AGI: Fix warnings | Eugene Sandulenko |
2011-09-26 | AGI: doUpdate() already calls updateScreen() | Filippos Karapetis |
2011-05-25 | ALL: behaviour -> behavior | Matthew Hoops |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-04-14 | ALL: colour -> color | Max Horn |
2011-02-20 | AGI: Remove leftover RGBA reference in comments. | Johannes Schickel |
2011-02-14 | AGI: Adapt to setPalette RGBA->RGB change. | Johannes Schickel |
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn |
2010-01-05 | Fixed bug #2924968, "AGI: Can't click "cancel" in Save/Restore Game Menu". This | Torbjörn Andersson |
2009-10-20 | AGI: cleanup GfxMgr::testButton | Max Horn |
2009-10-20 | AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase | Max Horn |
2009-07-14 | Remove ioFailed() usage from AGI engine. | Kari Salminen |
2009-06-06 | Cleanup | Eugene Sandulenko |
2009-06-06 | Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)" | Eugene Sandulenko |
2009-06-06 | Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly" | Eugene Sandulenko |