Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-13 | AGI: Refactor interpreter core (somewhat akin to SCI) | Jussi Pitkanen | |
* Instruction tables are now defined in opcodes.{cpp,h}. * Move opcode handlers from Agi::AgiEngine to Agi * Opcode handlers take as parameter a pointer to AGI state (AgiGame) | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2010-10-26 | AGI: Replace report() macro by debug() / warning() | Max Horn | |
This makes AGI quite a bit less noisy by default. svn-id: r53868 | |||
2010-01-03 | Reduce header dependencies for AGI engine. | Eugene Sandulenko | |
svn-id: r46942 | |||
2009-06-06 | Cleanup | Eugene Sandulenko | |
svn-id: r41254 | |||
2009-06-06 | Whitespace fixes and C++ comments | Eugene Sandulenko | |
svn-id: r41239 | |||
2008-04-12 | Fix a couple of typos spotted by Raziel. | Kari Salminen | |
svn-id: r31487 | |||
2008-01-10 | Disable moving using mouse in mines (Rooms 147-162) and ↵ | Kari Salminen | |
'adj.ego.move.to.x.y'-command (Which uses 2 arguments) in Amiga's Gold Rush. This temporary hack fixes bug #1733297 (GR: Actor stuck (Amiga version)). svn-id: r30375 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-02-13 | Get rid of _opt. Cleanup. | Eugene Sandulenko | |
svn-id: r25549 | |||
2007-01-21 | Reduce dependency from common/advancedDetector.h | Eugene Sandulenko | |
svn-id: r25156 | |||
2007-01-16 | Formating names in source code | Paweł Kołodziejski | |
svn-id: r25101 | |||
2007-01-14 | Be more flexible w.r.t. interpreter version being emulated. | David Symonds | |
svn-id: r25086 | |||
2007-01-07 | Renamed amiga -> amigaMode and agds -> agdsMode; also some minor cleanup | Max Horn | |
svn-id: r25047 | |||
2006-12-20 | Added some extra game versions, KQ2, KQ3, KQ4, Groza, DDP | Stuart George | |
svn-id: r24908 | |||
2006-12-19 | Added AdvancedDetection to AGI engine. Only added KQ1 for testing | Stuart George | |
svn-id: r24877 | |||
2006-12-06 | first phase of objectisation of agi engine | Paweł Kołodziejski | |
svn-id: r24808 | |||
2006-06-03 | Split ID string into several small strings for systems not coping with large ↵ | Lars Persson | |
string constants. svn-id: r22856 | |||
2006-05-25 | fix out-of-bounds array access | Willem Jan Palenstijn | |
svn-id: r22627 | |||
2006-05-24 | Fixed most - not all - GCC warnings. | Torbjörn Andersson | |
svn-id: r22614 | |||
2006-05-24 | include mouse support always | Paweł Kołodziejski | |
svn-id: r22605 | |||
2006-05-23 | imported AGI engine | Paweł Kołodziejski | |
svn-id: r22588 |