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path: root/engines/agi/op_dbg.cpp
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2011-08-13AGI: Refactor interpreter core (somewhat akin to SCI)Jussi Pitkanen
* Instruction tables are now defined in opcodes.{cpp,h}. * Move opcode handlers from Agi::AgiEngine to Agi * Opcode handlers take as parameter a pointer to AGI state (AgiGame)
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-10-26AGI: Replace report() macro by debug() / warning()Max Horn
This makes AGI quite a bit less noisy by default. svn-id: r53868
2009-10-19AGI: Remove some global varsMax Horn
svn-id: r45255
2009-06-06Whitespace fixes and C++ commentsEugene Sandulenko
svn-id: r41239
2008-01-10Disable moving using mouse in mines (Rooms 147-162) and ↵Kari Salminen
'adj.ego.move.to.x.y'-command (Which uses 2 arguments) in Amiga's Gold Rush. This temporary hack fixes bug #1733297 (GR: Actor stuck (Amiga version)). svn-id: r30375
2008-01-05Implement unknown test command 19 (hopefully) properly and name it ↵Kari Salminen
unofficially as the in.motion.using.mouse-command. svn-id: r30251
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-01-16Formating names in source codePaweł Kołodziejski
svn-id: r25101
2006-12-06first phase of objectisation of agi enginePaweł Kołodziejski
svn-id: r24808
2006-05-24converted to scummvm console stylePaweł Kołodziejski
svn-id: r22618
2006-05-24Fixed most - not all - GCC warnings.Torbjörn Andersson
svn-id: r22614
2006-05-23imported AGI enginePaweł Kołodziejski
svn-id: r22588