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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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picture.cpp
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Author
2007-09-22
Make sure that picture fill doesn't go out of the picture's bounds, since pre...
Filippos Karapetis
2007-09-21
Removed an unnecessary picture update when drawing crystal objects in Mickey
Filippos Karapetis
2007-09-21
The animation of the crystals in Mickey is shown correctly now
Filippos Karapetis
2007-09-20
Last pieces of Troll's Tale. Only missing thing is sound
Eugene Sandulenko
2007-09-20
Implement inventory in Troll's Tale
Eugene Sandulenko
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-19
Don't free the picture buffer inside decodePicture(). The buffer should (and ...
Filippos Karapetis
2007-09-18
Fix picture drawing in Troll's Tale. Implement room navigation.
Eugene Sandulenko
2007-09-18
Code formatting fixes
Max Horn
2007-09-18
WIP for Troll's Tale
Eugene Sandulenko
2007-09-11
fix regression: free the picture data after decoding a PreAGI picture
Matthew Hoops
2007-09-11
PreAGI does not need an AGI resource loader, as it only needs to load picture...
Matthew Hoops
2007-09-08
Fixed various warnings
Max Horn
2007-09-06
Objects in Mickey are shown correctly now. Also, reduced the places where the...
Filippos Karapetis
2007-09-05
Move static variables to class.
Eugene Sandulenko
2007-09-05
Some updates for Mickey:
Filippos Karapetis
2007-09-04
- Replace plotPattern() function with one based on specs.
Eugene Sandulenko
2007-09-03
Some updates for Mickey: objects are shown now (though still incorrectly), im...
Filippos Karapetis
2007-09-03
Make static data tables const (helps the optimizer a bit)
Max Horn
2007-09-02
The dimensions of the picture resources in preagi games is different for each...
Filippos Karapetis
2007-09-02
The picture files in Mickey have a different width
Filippos Karapetis
2007-09-02
Merged all the different picture decoding functions
Filippos Karapetis
2007-09-01
Fix regression
Eugene Sandulenko
2007-09-01
An early WIP of PreAGI (TrollVM) support
Eugene Sandulenko
2007-09-01
Add older picture formats parsers
Eugene Sandulenko
2007-06-26
Fix saving & restoring with AGI256 and AGI256-2 games.
Kari Salminen
2007-06-25
Fix priority screen showing when using AGI256 or AGI256-2.
Kari Salminen
2007-06-20
Make drawing & blitting always use the correct screen
Kari Salminen
2007-06-20
Add AGI256 picture resource decoding support to PictureMgr::decodePicture.
Kari Salminen
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-01-27
Fixed picture drawing bug in pattern data (should only affect v3 + sq1 games ...
Stuart George
2007-01-16
Fix a minor compiler warning.
David Symonds
2007-01-16
Formating names in source code
Paweł Kołodziejski
2007-01-12
Slighty modified patch #1631229: "Revamp of AGI savegame system"
Eugene Sandulenko
2007-01-06
Removed almost all the remaining hires code.
David Symonds
2007-01-06
Start removing hires code from AGI engine.
David Symonds
2006-12-06
first phase of objectisation of agi engine
Paweł Kołodziejski
2006-10-15
Added some more const keywords
Max Horn
2006-05-24
Fixed most - not all - GCC warnings.
Torbjörn Andersson
2006-05-24
removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES
Paweł Kołodziejski
2006-05-23
imported AGI engine
Paweł Kołodziejski