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path: root/engines/agi/preagi_common.cpp
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2010-01-03Reduce header dependencies for AGI engine.Eugene Sandulenko
svn-id: r46942
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵Max Horn
things) svn-id: r44495
2008-11-06Fix for bug #2071125 - "MICKEY: Mouse movement‏", by using the ↵Filippos Karapetis
waitForTimer() function from the SCUMM engine svn-id: r34914
2008-10-06Added new type Engine::Feature; pushed down some #include dependenciesMax Horn
svn-id: r34755
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-07-16Quit and RTL code is more modular now. EVENT_RTL no longer sets ↵Christopher Page
_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed svn-id: r33082
2008-07-10Removed unnecessary #inlcudesChristopher Page
svn-id: r32984
2008-07-09Reimplemented pushEvent() and artificialEventQueue to work with Events ↵Christopher Page
instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM svn-id: r32971
2008-07-08PreAGI works with the new GMM implementationChristopher Page
svn-id: r32956
2007-11-19oops. that's what last minute moves may result in.Eugene Sandulenko
svn-id: r29570
2007-11-19Hook PC Speaker to Troll's Tale. Though pitch and duration are wrongEugene Sandulenko
svn-id: r29569
2007-10-13Add a debug console in Winnie (patch by clone2727)Filippos Karapetis
svn-id: r29215
2007-09-19Merge several choice-related functionsEugene Sandulenko
svn-id: r28967
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-19Moved some keyboard code from Winnie together with the other keyboard functionsFilippos Karapetis
svn-id: r28965
2007-09-18Fix picture drawing in Troll's Tale. Implement room navigation.Eugene Sandulenko
svn-id: r28946
2007-09-18Fix menu and tutorial it Troll's TaleEugene Sandulenko
svn-id: r28941
2007-09-18WIP for Troll's TaleEugene Sandulenko
svn-id: r28939
2007-09-06Winnie now enters the main loop and allows for movement (via the menu)Matthew Hoops
svn-id: r28867
2007-09-06WIP Winnie the Pooh code (PreAGI). Shows only the intro currentlyMatthew Hoops
svn-id: r28865
2007-09-05Some updates for Mickey:Filippos Karapetis
- Click to move functionality (improvement over the original game). It's now possible to navigate around using the mouse as well, together with the menu commands. The mouse cursor changes when the player hovers it at the picture's edges, towards a direction where Mickey is able to move to (north, south, east or west) - waitAnyKey has been moved into Mickey's code (because of the animation part) - Implemented the circle flag for AGI picture decoding svn-id: r28853
2007-09-03Implemented clearRow for preagi games. Mickey save games should work now. ↵Filippos Karapetis
Some code cleanup svn-id: r28838
2007-09-02Implemented clearScreen() for preagi gamesFilippos Karapetis
svn-id: r28837
2007-09-02Text in Mickey is shown correctly now. Also, removed an obsolete function ↵Filippos Karapetis
declaration of PutPixel() svn-id: r28835
2007-09-02Renamed preagi_input.cpp to preagi_common.cpp, as it now contains the code ↵Filippos Karapetis
that all preagi games share (commit 2 of 2) svn-id: r28832