Age | Commit message (Expand) | Author |
2016-06-05 | AGI: Clean up object initialization | Eugene Sandulenko |
2016-05-10 | AGI: Safer string copying | Eugene Sandulenko |
2016-02-10 | AGI: Cleanup | Martin Kiewitz |
2016-02-02 | AGI: Fix formatting. | Johannes Schickel |
2016-01-31 | AGI: getflag/setflag/etc. cleanup | Martin Kiewitz |
2016-01-29 | AGI: use Common::RenderMode instead of its own | Martin Kiewitz |
2016-01-29 | AGI: graphics rewrite + cleanup | Martin Kiewitz |
2015-07-19 | AGI: Enable sound by default in Mickey's Space Adventure. | Kirben |
2014-12-07 | AGI: Disable/remove unused code | Filippos Karapetis |
2014-05-27 | ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. | Johannes Schickel |
2014-02-18 | AGI: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-10-08 | AGI: Fix bad buffer overrun. CID 1004029 | Eugene Sandulenko |
2011-09-26 | AGI: doUpdate() already calls updateScreen() | Filippos Karapetis |
2011-08-15 | AGI: Cleanup PreAGI console code | Matthew Hoops |
2011-08-15 | AGI: Make Mickey inherit from PreAgiEngine | Matthew Hoops |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn |
2010-10-15 | AGI: Fix some code analysis warnings (bug #3087825) | Eugene Sandulenko |
2010-01-03 | Reduce header dependencies for AGI engine. | Eugene Sandulenko |
2009-10-01 | Fixed some potential memory leaks, reported by salty-horse | Filippos Karapetis |
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ... | Max Horn |
2009-09-24 | Removed some warnings about unreachable code | Filippos Karapetis |
2009-07-20 | Fixing bug #2823854: Mickey's space adventure crash. There's one too many spa... | Matthew Hoops |
2009-06-06 | Whitespace fixes and C++ comments | Eugene Sandulenko |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-05-19 | COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate... | Max Horn |
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops l... | Max Horn |
2009-01-18 | Removed unused defines, cleaned up some more defines and reduced the places w... | Filippos Karapetis |
2009-01-18 | Removed some unused defines in Mickey's Space Adventure, and removed a case w... | Filippos Karapetis |
2009-01-05 | fix quitting in Mickey's Space Adventure as well as other minor cleanup | Matthew Hoops |
2008-10-06 | Added new type Engine::Feature; pushed down some #include dependencies | Max Horn |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-09-01 | Merging more of the GSoC 2008 RTL branch: AGI | Max Horn |
2008-08-26 | Correct fix for bug #2073159 - "MICKEY: Incomplete computer message" | Filippos Karapetis |
2008-08-05 | Fixed some GCC warnings | Christopher Page |
2008-07-16 | Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit,... | Christopher Page |
2008-07-13 | Removed an exit() call in PreAGI | Christopher Page |
2008-07-10 | Removed unnecessary #inlcudes | Christopher Page |
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events instea... | Christopher Page |
2008-07-08 | PreAGI works with the new GMM implementation | Christopher Page |
2008-05-07 | Changed all delete [] usages to delete[]. | Johannes Schickel |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2008-01-13 | Indentation | Kari Salminen |
2008-01-11 | Cleanup and simplification | Filippos Karapetis |
2008-01-09 | Added a debug command, did some cleanup | Filippos Karapetis |
2008-01-09 | Cleanup of the debugger commands, added some more commands, removed now obsol... | Filippos Karapetis |
2008-01-09 | Added a debug console for Mickey's Space Adventures | Filippos Karapetis |
2007-12-08 | Renamed SAVEGAME_VERSION to MSA_SAVEGAME_VERSION | Filippos Karapetis |
2007-12-08 | The variables nFrame and iItem can also have negative values | Filippos Karapetis |