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path: root/engines/agi/savegame.cpp
AgeCommit message (Expand)Author
2007-03-30Renamed AGIs savegame.cpp to saveload.cpp, to match the other enginesMax Horn
2007-03-22- Save AGIPAL resource number properlyEugene Sandulenko
2007-03-22- adding support for saving AGIPAL gamesMatthew Hoops
2007-03-17Allow synthetic events in dialog windows, e.g. so you can use keyboard repeatTorbjörn Andersson
2007-03-12Some usability improvements to the save/load dialog: The scrollbar uses theTorbjörn Andersson
2007-03-12Patch #1678264: "AGI: Extending the number of save slots"Eugene Sandulenko
2007-02-17Added finalize() method to Common::OutSaveFile (which by default just flushes...Max Horn
2007-02-10Patch #1637824: AGI: Allow mouse use in save / load dialogsEugene Sandulenko
2007-02-03Fixing various doxygen warningsMax Horn
2007-01-16Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran.David Symonds
2007-01-16Formating names in source codePaweł Kołodziejski
2007-01-12Slighty modified patch #1631229: "Revamp of AGI savegame system"Eugene Sandulenko
2006-12-06first phase of objectisation of agi enginePaweł Kołodziejski
2006-09-09This printf isnot supportedon PalmOS 68k, taken from an old port of SarienChris Apers
2006-06-24Added some FIXME comments to AGI engineMax Horn
2006-06-10Pop AGIs text.cpp into a class, for later cleanup.James Brown
2006-05-30objectify AGI sprite.h/cppChris Apers
2006-05-29objectify AGI menu.h/cppWillem Jan Palenstijn
2006-05-25fixed regression after conversion consolePaweł Kołodziejski
2006-05-24converted to scummvm console stylePaweł Kołodziejski
2006-05-24Fixed most - not all - GCC warnings.Torbjörn Andersson
2006-05-24removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRESPaweł Kołodziejski
2006-05-24include mouse support alwaysPaweł Kołodziejski
2006-05-23imported AGI enginePaweł Kołodziejski