Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | AGI: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-04-21 | AGI: Fix sound deinit. CID 1004128 | Eugene Sandulenko | |
We really left sound gen leaked with preagi games. | |||
2013-04-18 | AGI: Get rid of unused SoundMgr parameters | Max Horn | |
2011-08-14 | AGI: Make the sound code use AgiBase instead of AgiEngine | Matthew Hoops | |
In preparation of using the sound code with Winnie | |||
2011-08-13 | AGI: Implement note fetch routine for AGI v2.001 sound resources | Jussi Pitkanen | |
I suspect this is the format for AGI V1 sound resources as well. It is currently implemented by splitting getNextNote() to getNextNote_v2() and getNextNote_v1(). Since the V1 format consists of simple register values to the sound chip in PCjr, this could probably be made more cleanly by refactoring the code to resemble the chip more closely, so that its state is updated by writing to the registers. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn | |
svn-id: r55850 | |||
2010-06-15 | AGI: Split all sound generators into separate modules. | Eugene Sandulenko | |
Now the sound subsystem of the engine finally is possible to grasp. Also now it is obvious why CoCo3 sounds are not functioning. svn-id: r49757 | |||
2010-06-15 | AGI: Implement FR #2813133. | Eugene Sandulenko | |
FR #2813133: "AGI: Proper Tandy 3-Voice/IBM PCjr Sound Support". Add proper Tandy music. Heavily based on NAGI source, thus attached its X11 license. To run it now use -e pcjr. Old one is still default for adlib but most likely will be changed in the future. Also lied ground for further separation of different sound generators. svn-id: r49755 | |||
2010-06-15 | AGI: properly setup Sound var. | Eugene Sandulenko | |
svn-id: r49752 | |||
2010-06-15 | AGI: Implement FR #1913900. | Eugene Sandulenko | |
FR #1913900: "AGI: MIDI support". Currently it gets selected when Adlib is chosen. Finding a better way to do it is a todo. Also default instrument mapping is plain. Based on original code by Jens. Christian Restemeier. svn-id: r49751 | |||
2010-06-15 | AGI: Split out IIgs sound emulator into separate files. | Eugene Sandulenko | |
svn-id: r49749 | |||
2010-01-03 | Reduce header dependencies for AGI engine. | Eugene Sandulenko | |
svn-id: r46942 | |||
2009-10-20 | AGI: Change g_useChorus to SoundMgr::_useChorus, and add FIXME comment about ↵ | Max Horn | |
it always being true (so maybe it can be removed?) svn-id: r45266 | |||
2009-10-09 | cleanup | Max Horn | |
svn-id: r44810 | |||
2009-06-17 | Preliminary support for CoCo3 music. | Eugene Sandulenko | |
svn-id: r41618 | |||
2008-10-13 | Patch #2131406: AGI: Fix Crash with Apple][ Instruments. | Kari Salminen | |
Applied the patch as it is, thanks clone2727. Now Apple IIGS AGI games don't crash anymore if the instruments (They're in *.SYS16) or the instrument samples (They're in SIERRASTANDARD) aren't found. svn-id: r34798 | |||
2008-10-02 | Renamed FilesystemNode -> FSNode | Max Horn | |
svn-id: r34716 | |||
2008-09-30 | AGI: Another case where it is better to use FSNodes directly, instead of ↵ | Max Horn | |
converting them to path strings svn-id: r34708 | |||
2008-08-13 | Fixed initialization of some SoundMgr-class's member variables. Moved ↵ | Kari Salminen | |
_sndBuffer's allocation to SoundMgr's constructor and its deallocation to the destructor. Made fillAudio SoundMgr's method and removed a superfluous global static variable 'int16 *buffer'. Should help with the occasional crashes when starting the first sound in an AGI game. svn-id: r33822 | |||
2008-08-13 | Reverted r33815 (But not r33816). | Kari Salminen | |
svn-id: r33819 | |||
2008-08-13 | Changed Agi::SoundMgr's sound buffer to a member array of size BUFFER_SIZE. ↵ | Kari Salminen | |
Also added initialization of _playing to false in SoundMgr's constructor. Hopefully helps with the occasional crashes in the sound code when starting the first sound in an AGI game. svn-id: r33815 | |||
2008-04-21 | Fix timing in Apple IIGS MIDI parsing. Now sounds should get triggered at ↵ | Kari Salminen | |
the correct times without the previously observed time jitter effect. svn-id: r31636 | |||
2008-04-17 | Tiny cleanup: Fix a parameter name discrepancy between ↵ | Kari Salminen | |
IIgsChannelInfo::noteOn-function's declaration and definition introduced in r31550. svn-id: r31553 | |||
2008-04-17 | Implemented Apple IIGS MIDI playing with software mixing. | Kari Salminen | |
(NOTE: As you can hear this is a work in progress ;-)) - Added IIgsSoundMgr class for handling Apple IIGS sounds and moved functionality inside it - Added IIgsMidiChannel class for handling Apple IIGS MIDI channels - Made sound effects playing use the IIgsSoundMgr class too - Modified software mixing routine to mix multiple sounds svn-id: r31544 | |||
2008-04-15 | Make convertWave-function static as it uses no member variables. | Kari Salminen | |
svn-id: r31510 | |||
2008-04-15 | Cleanup (Remove unneeded functions and rename a struct correctly). | Kari Salminen | |
svn-id: r31509 | |||
2008-04-15 | Move MIDI program change mappings to their own structs (Useful for later ↵ | Kari Salminen | |
changes). svn-id: r31508 | |||
2008-04-08 | Implement the full range of Apple IIGS MIDI program number to instrument ↵ | Kari Salminen | |
mapping. Switch to using 8-bit signed sample data with Apple IIGS (In preparation for mixing multiple channels). Make Apple IIGS wavefile handling use SharedPtr and Array. svn-id: r31451 | |||
2008-04-03 | Add Apple IIGS MIDI program number to instrument number mappings (Both for ↵ | Kari Salminen | |
the older instrument set used by SQ1 only and for the newer instrument set used by all the other tested Apple IIGS games). svn-id: r31371 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2007-09-03 | Some updates to preagi's sound system and code cleanup | Filippos Karapetis | |
svn-id: r28844 | |||
2007-08-28 | Fix relative pitch handling (It's signed, was interpreted as unsigned before). | Kari Salminen | |
svn-id: r28759 | |||
2007-08-21 | Added note of clarification on enum AgiSoundType's different values. | Kari Salminen | |
svn-id: r28684 | |||
2007-08-19 | Made Apple IIGS MIDI file parsing work (They aren't completely standard MIDI ↵ | Kari Salminen | |
files). Enables playing the MIDI files (No sound! Only stepping through). Speed's probably not correct. svn-id: r28674 | |||
2007-08-19 | Some cleanup / const correctness / OOfication | Max Horn | |
svn-id: r28671 | |||
2007-08-18 | Changed Apple IIGS sample playing frequency multiplier from 1076.0 to C6 ↵ | Kari Salminen | |
(i.e. about 1046.5). Commented out a warning that comes too often. svn-id: r28657 | |||
2007-08-18 | Added support for playing Apple IIGS samples. The code's not very pretty at ↵ | Kari Salminen | |
the moment (Work in progress). Apple IIGS MIDI sound probably broken somehow at the moment. svn-id: r28656 | |||
2007-08-17 | Added a definition for Apple IIGS sound emulation mode, made sound ↵ | Kari Salminen | |
initialization set it when appropriate and instruments loading use it. svn-id: r28647 | |||
2007-08-16 | Fixed some warning | Max Horn | |
svn-id: r28638 | |||
2007-08-15 | Added rudimentary classes for different AGI sound resources (IIgsMidi, ↵ | Kari Salminen | |
IIgsSample, PCjrSound). Made existing code to at least work with PCjrSound. svn-id: r28630 | |||
2007-08-15 | Moved AgiSound definition around and also changed it from a struct to a class. | Kari Salminen | |
svn-id: r28629 | |||
2007-08-15 | Removed use of decodeSound(int resnum). Not needed at the moment (Probably ↵ | Kari Salminen | |
going to be replaced by other functionality later). svn-id: r28627 | |||
2007-08-15 | Removed use of USE_IIGS_SOUND (#define). | Kari Salminen | |
svn-id: r28626 | |||
2007-08-15 | Made AGI's 4-channel PCjr sound not need structure packing pragmas anymore. ↵ | Kari Salminen | |
Also added more use of little endian reading macros. svn-id: r28624 | |||
2007-08-14 | Shuffled around AgiGameID's declaration and an include to get stuff ↵ | Kari Salminen | |
hopefully working now with GCC too. svn-id: r28616 | |||
2007-08-14 | Added forward declaration for enum AgiGameID (Was breaking compilation on GCC). | Kari Salminen | |
svn-id: r28615 | |||
2007-08-14 | Moved Apple IIGS related structs' read & finalize functions' implementations ↵ | Kari Salminen | |
to sound.cpp and left the declarations in sound.h. svn-id: r28614 | |||
2007-08-14 | Defined some functions in Agi::SoundMgr and moved stuff generally around ↵ | Kari Salminen | |
between AGI's sound.h and sound.cpp. Assimilated calcTrueSampleSize into another function. svn-id: r28613 | |||
2007-08-13 | Added a couple of simple AgiSound stop, play, isPlaying-functions. | Kari Salminen | |
svn-id: r28598 |