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authorKari Salminen2008-04-15 23:00:34 +0000
committerKari Salminen2008-04-15 23:00:34 +0000
commit719c85f0ca8ac8a0c35dca5cb9caade00d14e54e (patch)
tree570c123659c1417fe2e4c623be59b528d6d7f32e /engines/agi/sound.h
parent875ee5c913fb3928ce07fc5ea1d53d50bb9ef1f5 (diff)
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Make convertWave-function static as it uses no member variables.
svn-id: r31510
Diffstat (limited to 'engines/agi/sound.h')
-rw-r--r--engines/agi/sound.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agi/sound.h b/engines/agi/sound.h
index 2f96ce4a6a..6ba222780a 100644
--- a/engines/agi/sound.h
+++ b/engines/agi/sound.h
@@ -413,7 +413,7 @@ public:
void playSampleSound();
const IIgsExeInfo *getIIgsExeInfo(enum AgiGameID gameid) const;
bool loadInstrumentHeaders(const Common::String &exePath, const IIgsExeInfo &exeInfo);
- bool convertWave(Common::SeekableReadStream &source, int8 *dest, uint length);
+ static bool convertWave(Common::SeekableReadStream &source, int8 *dest, uint length);
Common::SharedPtr<Common::MemoryReadStream> loadWaveFile(const Common::String &wavePath, const IIgsExeInfo &exeInfo);
};