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path: root/engines/agi/sound_2gs.cpp
AgeCommit message (Collapse)Author
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-04AGI: Avoid global constructors (due to global refs)Max Horn
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
svn-id: r54385
2010-11-07COMMON: Rename and tweak MD5 functionsMax Horn
* names now comply to our naming conventions * the function computeStreamMD5AsString which computes the MD5 as a hex string now returns it as a Common::String * add doxygen comments svn-id: r54121
2010-06-15AGI: rearranged class methods a bit and cleanup.Eugene Sandulenko
svn-id: r49758
2010-06-15AGI: Split all sound generators into separate modules.Eugene Sandulenko
Now the sound subsystem of the engine finally is possible to grasp. Also now it is obvious why CoCo3 sounds are not functioning. svn-id: r49757
2010-06-15AGI: Split out IIgs sound emulator into separate files.Eugene Sandulenko
svn-id: r49749