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path: root/engines/agi/sprite.cpp
AgeCommit message (Expand)Author
2007-12-25Show objects always using priority 15. Fixes bug #1858037 (AGI: show.obj prio...Kari Salminen
2007-12-13Use CLIP template for clipping in the AGI engineFilippos Karapetis
2007-06-25Fix priority screen showing when using AGI256 or AGI256-2.Kari Salminen
2007-06-20Add AGI256-2 support (On top of already present AGI256 support).Kari Salminen
2007-06-20Make drawing & blitting always use the correct screenKari Salminen
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-07Fixed some commentsFilippos Karapetis
2007-05-06Added a game ID field for all Sierra AGI games. Removed many types which are ...Filippos Karapetis
2007-04-24Patch #1705791: Patch for #1648396 - AGI : SQ2 / 2.0F / IBM / priority lineFilippos Karapetis
2007-01-16Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran.David Symonds
2007-01-16Formating names in source codePaweł Kołodziejski
2007-01-12Slighty modified patch #1631229: "Revamp of AGI savegame system"Eugene Sandulenko
2007-01-06Removed almost all the remaining hires code.David Symonds
2007-01-06More hires removal, this time from sprites.David Symonds
2006-12-06first phase of objectisation of agi enginePaweł Kołodziejski
2006-06-10Pop AGIs text.cpp into a class, for later cleanup.James Brown
2006-05-31Don't let blocking rectangle extend below baseline (see Sarien bugs 810331 an...Willem Jan Palenstijn
2006-05-30cleanupWillem Jan Palenstijn
2006-05-30objectify AGI sprite.h/cppChris Apers
2006-05-26replace agi/list.h by Common::List; cleanupWillem Jan Palenstijn
2006-05-26replace agi/list.h by Common::ListWillem Jan Palenstijn
2006-05-24converted to scummvm console stylePaweł Kołodziejski
2006-05-24Fixed most - not all - GCC warnings.Torbjörn Andersson
2006-05-24removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRESPaweł Kołodziejski
2006-05-23imported AGI enginePaweł Kołodziejski