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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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text.cpp
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Commit message (
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Author
2011-12-10
AGI: Replace usage of 'goto'.
D G Turner
2011-11-02
AGI: Fix warnings
Eugene Sandulenko
2011-10-10
AGI: Fixed bug #3420859 - "AGI: SQ0 - Scummvm Crash"
Filippos Karapetis
2011-09-26
AGI: Removed leftover dead code
Filippos Karapetis
2011-09-26
AGI: Fixed invalid memory writes in wordWrapString()
Filippos Karapetis
2011-09-26
AGI: Fixed the line changing code, and added EOL checks
Filippos Karapetis
2011-09-26
AGI: Cleanup, added some comments, removed an obsolete FIXME
Filippos Karapetis
2011-09-26
AGI: Add FIXME for wordwrap buffer overflow
Willem Jan Palenstijn
2011-09-26
AGI: Fixed the actual cause of bug #3295652, and partially fixed bug #3080415
Filippos Karapetis
2011-09-26
AGI: Fix bug #3080041 - "AGI Mother Goose: White bar in intro"
Filippos Karapetis
2011-09-25
SCI: Added a workaround for bug #3295652 - "AGI: (Fan) SQ0: Animation overdra...
Filippos Karapetis
2011-09-25
AGI: Fixed EOF in text.cpp
Filippos Karapetis
2011-09-25
AGI: Resolved an old FIXME concerning OOB access
Filippos Karapetis
2011-06-18
AGI: Replace vsprintf by Common::String::vformat
Max Horn
2011-05-17
AGI: Cleanup
Willem Jan Palenstijn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-14
ALL: colour -> color
Max Horn
2011-02-07
ALL: Fix whitespaces / indention
Max Horn
2010-06-15
Added the same quit/restart test to print() as we have in so many other places.
Torbjörn Andersson
2010-06-15
AGI: Fix bug #2960563.
Eugene Sandulenko
2010-06-15
AGI: Fix bug #2959630.
Eugene Sandulenko
2010-06-15
AGI: add more status-related debug output.
Eugene Sandulenko
2009-10-21
Fix another regression that didn't append data in safeStrcat.
Matthew Hoops
2009-10-21
Fix a regression in agiSprintf.
Matthew Hoops
2009-10-20
AGI: Cleanup AgiEngine::agiSprintf
Max Horn
2009-10-20
AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase
Max Horn
2009-06-06
Cleanup
Eugene Sandulenko
2009-06-06
Fix bug #2026605: "SQ2: Have to wait after dying to do anything."
Eugene Sandulenko
2009-06-06
Stop abusing game flag.
Eugene Sandulenko
2009-06-06
Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original"
Eugene Sandulenko
2009-06-06
Fix bug #2026570: "SQ2: Prompt disappears when it shouldn't"
Eugene Sandulenko
2009-06-06
Fix implementation of prevent.input. This fixes SQ2 intro
Eugene Sandulenko
2009-06-06
Whitespace fixes and C++ comments
Eugene Sandulenko
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-05-21
Proper fix for bug #2537054: "AGI: Using GMM to load causes graphics glitches".
Eugene Sandulenko
2009-05-19
Start of fixing bug #2537054: "AGI: Using GMM to load causes graphics glitches"
Eugene Sandulenko
2009-02-12
Fix for bug #2541237 - "AGI: Restart quits ScummVM"
Filippos Karapetis
2009-01-29
A ton of code formatting fixes; also fixed warnings about single line loops l...
Max Horn
2009-01-07
Fix bug #1942471: "AGI: Fan(Get Outta SQ): No Word wrapping"
Eugene Sandulenko
2009-01-02
Fix bugs #1940871: "AGI: Fan(Beyond Titanic 2) - Lockup" and #1874918:
Eugene Sandulenko
2008-12-19
Allow quitting / returning to launcher while showing "selection boxes", e.g. the
Torbjörn Andersson
2008-04-10
Initial attempt at handling non-default AGI game input prompt
Filippos Karapetis
2008-02-22
Fixed some issues with the previous commit, bug #1893564 should be fixed now ...
Filippos Karapetis
2008-02-22
Fix for bug #1893564 - "AGI: Texts messed out in Naturette 1"
Filippos Karapetis
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2007-09-23
Add support for Russian versions of AGI games
Eugene Sandulenko
2007-09-11
Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ...
Max Horn
2007-07-27
AGI game strings which are substituted in game texts may contain values as we...
Filippos Karapetis
2007-07-10
Add Amiga-style menus (FR #657645). Used in Amiga-rendering mode.
Kari Salminen
2007-07-10
Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style yet. It...
Kari Salminen
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