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path: root/engines/agi/text.cpp
AgeCommit message (Expand)Author
2009-10-21Fix another regression that didn't append data in safeStrcat.Matthew Hoops
2009-10-21Fix a regression in agiSprintf.Matthew Hoops
2009-10-20AGI: Cleanup AgiEngine::agiSprintfMax Horn
2009-10-20AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBaseMax Horn
2009-06-06CleanupEugene Sandulenko
2009-06-06Fix bug #2026605: "SQ2: Have to wait after dying to do anything."Eugene Sandulenko
2009-06-06Stop abusing game flag.Eugene Sandulenko
2009-06-06Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original"Eugene Sandulenko
2009-06-06Fix bug #2026570: "SQ2: Prompt disappears when it shouldn't"Eugene Sandulenko
2009-06-06Fix implementation of prevent.input. This fixes SQ2 introEugene Sandulenko
2009-06-06Whitespace fixes and C++ commentsEugene Sandulenko
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-05-21Proper fix for bug #2537054: "AGI: Using GMM to load causes graphics glitches".Eugene Sandulenko
2009-05-19Start of fixing bug #2537054: "AGI: Using GMM to load causes graphics glitches"Eugene Sandulenko
2009-02-12Fix for bug #2541237 - "AGI: Restart quits ScummVM"Filippos Karapetis
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops l...Max Horn
2009-01-07Fix bug #1942471: "AGI: Fan(Get Outta SQ): No Word wrapping"Eugene Sandulenko
2009-01-02Fix bugs #1940871: "AGI: Fan(Beyond Titanic 2) - Lockup" and #1874918:Eugene Sandulenko
2008-12-19Allow quitting / returning to launcher while showing "selection boxes", e.g. theTorbjörn Andersson
2008-04-10Initial attempt at handling non-default AGI game input promptFilippos Karapetis
2008-02-22Fixed some issues with the previous commit, bug #1893564 should be fixed now ...Filippos Karapetis
2008-02-22Fix for bug #1893564 - "AGI: Texts messed out in Naturette 1"Filippos Karapetis
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2007-09-23Add support for Russian versions of AGI gamesEugene Sandulenko
2007-09-11Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ...Max Horn
2007-07-27AGI game strings which are substituted in game texts may contain values as we...Filippos Karapetis
2007-07-10Add Amiga-style menus (FR #657645). Used in Amiga-rendering mode.Kari Salminen
2007-07-10Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style yet. It...Kari Salminen
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-06Updating DS port for changes in main codebase. Code changes for DevkitArm r2...Neil Millstone
2007-03-17Allow synthetic events in dialog windows, e.g. so you can use keyboard repeatTorbjörn Andersson
2007-03-17Allow using the left/right keys to select button in a selection box. (SelectionTorbjörn Andersson
2007-01-16Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran.David Symonds
2007-01-16Formating names in source codePaweł Kołodziejski
2007-01-06Extended text rendering code to allow "checkerboarding", and switch menu codeDavid Symonds
2006-12-07Fixed button renderingStuart George
2006-12-06first phase of objectisation of agi enginePaweł Kołodziejski
2006-06-10Pop AGIs text.cpp into a class, for later cleanup.James Brown
2006-05-31Fixed many const related warningsMax Horn
2006-05-30objectify AGI sprite.h/cppChris Apers
2006-05-25fixed regression after conversion consolePaweł Kołodziejski
2006-05-24converted to scummvm console stylePaweł Kołodziejski
2006-05-24Fixed most - not all - GCC warnings.Torbjörn Andersson
2006-05-24include mouse support alwaysPaweł Kołodziejski
2006-05-23imported AGI enginePaweł Kołodziejski