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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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Author
2007-09-23
Rename class variables to conform our coding guidelines.
Eugene Sandulenko
2007-09-23
Rename class variables to conform our code conventions
Eugene Sandulenko
2007-09-23
Add support for Russian versions of AGI games
Eugene Sandulenko
2007-09-23
Cleanup. Also, changed isBigEndian to be a boolean
Filippos Karapetis
2007-09-23
Add Tigger and Mist events implementation
Eugene Sandulenko
2007-09-23
objects now work in Winnie Amiga
Matthew Hoops
2007-09-23
Fix regression
Eugene Sandulenko
2007-09-23
changes for Winnie Amiga (now playable) and C64
Matthew Hoops
2007-09-23
More endianness and alignment fixes
Eugene Sandulenko
2007-09-23
Make readRoom() truly alignment- and endian-safe
Eugene Sandulenko
2007-09-23
Portability fix
Eugene Sandulenko
2007-09-23
Fixed some platform checks
Filippos Karapetis
2007-09-23
allow Winnie C64 to start, although there are problems with the images (proba...
Matthew Hoops
2007-09-23
randomize() can no longer create "object 41" -- there is no object 41, and wh...
Matthew Hoops
2007-09-23
readRoom is now Endian-safe
Matthew Hoops
2007-09-22
Make sure that picture fill doesn't go out of the picture's bounds, since pre...
Filippos Karapetis
2007-09-22
fix possible Endian issue
Matthew Hoops
2007-09-22
allow Winnie Amiga to show room images, still not playable
Matthew Hoops
2007-09-22
Switch Troll's Tale to booter image
Eugene Sandulenko
2007-09-22
some cleanup involving Winnie Amiga, however it still only shows the intro
Matthew Hoops
2007-09-22
allow Winnie Amiga to show the intro
Matthew Hoops
2007-09-22
Code cleanup and simplification
Filippos Karapetis
2007-09-22
Code simplification
Filippos Karapetis
2007-09-22
Simplified item handling code in Mickey
Filippos Karapetis
2007-09-22
Replaced room indexes with their corresponding enums
Filippos Karapetis
2007-09-22
Code simplification. Removed IDI_MSA_MAX_STR and fRmTxt - oRmTxt is used inst...
Filippos Karapetis
2007-09-21
Fix regression caused by the latest cleanups
Filippos Karapetis
2007-09-21
Oops
Filippos Karapetis
2007-09-21
Cleanup
Filippos Karapetis
2007-09-21
Simplified Mickey::randomize()
Filippos Karapetis
2007-09-21
Several bug fixes for Mickey's Space Adventure:
Filippos Karapetis
2007-09-21
Removed an unnecessary picture update when drawing crystal objects in Mickey
Filippos Karapetis
2007-09-21
The animation of the crystals in Mickey is shown correctly now
Filippos Karapetis
2007-09-21
Minimize changes to the mouse cursor's palette
Filippos Karapetis
2007-09-20
allow for using up/down in menus
Matthew Hoops
2007-09-20
cleanup with updating the screen; mostly moved to gameLoop
Matthew Hoops
2007-09-20
add stub for playSound in Winnie
Matthew Hoops
2007-09-20
cleanup to readObj and readRoom
Matthew Hoops
2007-09-20
Last pieces of Troll's Tale. Only missing thing is sound
Eugene Sandulenko
2007-09-20
Implement inventory in Troll's Tale
Eugene Sandulenko
2007-09-20
Some updates to Mickey's BCG logo drawing function
Filippos Karapetis
2007-09-19
some cleanup using malloc and with readObj
Matthew Hoops
2007-09-19
show the cursor in Troll after the first intro screen
Matthew Hoops
2007-09-19
Modified patch #1738058: "Action recorder".
Eugene Sandulenko
2007-09-19
Merge several choice-related functions
Eugene Sandulenko
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-19
Moved some keyboard code from Winnie together with the other keyboard functions
Filippos Karapetis
2007-09-19
Don't free the picture buffer inside decodePicture(). The buffer should (and ...
Filippos Karapetis
2007-09-18
Fix picture drawing in Troll's Tale. Implement room navigation.
Eugene Sandulenko
2007-09-18
Code formatting fixes
Max Horn
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