Age | Commit message (Expand) | Author |
2010-01-21 | Silenced some cppcheck warnings. | Torbjörn Andersson |
2010-01-08 | Switch Mixer::playInputStream to use DisposeAfterUse::Flag | Max Horn |
2010-01-08 | Move DisposeAfterUse::Flag from Common to global namespace, and into a new he... | Max Horn |
2010-01-05 | Fixed bug #2924968, "AGI: Can't click "cancel" in Save/Restore Game Menu". This | Torbjörn Andersson |
2010-01-03 | Use new ADGF flag, ADGF_USEEXTRAASTITLE for AGI Fanmade games for giving them | Eugene Sandulenko |
2010-01-03 | Reduce header dependencies for AGI engine. | Eugene Sandulenko |
2009-12-21 | md5 from bug #2809149: "AGI: SQ1: Checksum of Space Quest 1 Version 1.1A" | Eugene Sandulenko |
2009-12-21 | Sorted game entries | Eugene Sandulenko |
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly wi... | Max Horn |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn |
2009-10-24 | Change "=" to ":=" in some module.mk files for consistency. | Johannes Schickel |
2009-10-21 | Fix another regression that didn't append data in safeStrcat. | Matthew Hoops |
2009-10-21 | Fix a regression in agiSprintf. | Matthew Hoops |
2009-10-20 | AGI: Cleanup AgiEngine::agiSprintf | Max Horn |
2009-10-20 | AGI: Change g_useChorus to SoundMgr::_useChorus, and add FIXME comment about ... | Max Horn |
2009-10-20 | AGI: Oopify LZW decoder | Max Horn |
2009-10-20 | AGI: Make scancodeTable const | Max Horn |
2009-10-20 | AGI: cleanup GfxMgr::testButton | Max Horn |
2009-10-20 | AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase | Max Horn |
2009-10-19 | AGI: cleanup | Max Horn |
2009-10-19 | AGI: Remove some global vars | Max Horn |
2009-10-18 | Introduced new type Common::DisposeAfterUse::Flag | Max Horn |
2009-10-09 | cleanup | Max Horn |
2009-10-08 | Introduce a new struct TimeDate, replacing struct tm in client code. May lead... | Max Horn |
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for con... | Max Horn |
2009-10-01 | Fixed some potential memory leaks, reported by salty-horse | Filippos Karapetis |
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ... | Max Horn |
2009-09-24 | Reverted parts of revisions #44292, #44293, #44295 and #44296, to prevent war... | Filippos Karapetis |
2009-09-24 | Removed some warnings about unreachable code | Filippos Karapetis |
2009-09-23 | Commit modified patch from bug report #2849084 "AGI: Crash when saving fallba... | Johannes Schickel |
2009-08-30 | Implement getDebugger() in AGI | Jordi Vilalta Prat |
2009-08-22 | Properly uninitialize timer used in AgiEngine. | Johannes Schickel |
2009-08-18 | Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break anythin... | Kari Salminen |
2009-08-16 | Fix bug #2838551: "PSP: AGI games are unbearably slow" | Eugene Sandulenko |
2009-08-15 | Fix for bug #2835581 (KQ3: Game Crash When Leaving Tavern as Fly): | Kari Salminen |
2009-08-03 | Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays): | Kari Salminen |
2009-08-02 | Fix AGI crashes on 64-bit systems that require alignment | Joost Peters |
2009-07-25 | Move the event recorder to its own class (EventRecoder inside common/EventRec... | Johannes Schickel |
2009-07-22 | Fix bug #2798797: "AGI: larry 1 doesn't restart after dying" | Eugene Sandulenko |
2009-07-22 | Move functions from agi.cpp to more appropriate files. | Eugene Sandulenko |
2009-07-22 | Fix bug #2823759: "AGI: PQ1 help not showing the first time you press F1" | Eugene Sandulenko |
2009-07-22 | Fix bug #2823762: "AGI: PQ1 All function keys are broken after restart" | Eugene Sandulenko |
2009-07-20 | Fixing bug #2823854: Mickey's space adventure crash. There's one too many spa... | Matthew Hoops |
2009-07-14 | Remove ioFailed() usage from AGI engine. | Kari Salminen |
2009-07-14 | Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI... | Kari Salminen |
2009-07-01 | - Added GCC_PRINTF attribute to several funcs where it makes sense | Max Horn |
2009-06-19 | Fixed a warning about an uninitialized variable | Filippos Karapetis |
2009-06-17 | Preliminary support for CoCo3 music. | Eugene Sandulenko |
2009-06-16 | Disable music for CoCo3 games. It has different format. | Eugene Sandulenko |
2009-06-15 | Run AGIMOUSE hack as a side effect always | Eugene Sandulenko |