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2007-06-06oops. MAX -> MIN to prevent memory overwrite.Eugene Sandulenko
svn-id: r27137
2007-06-06Fix potential memory overwrite here too.Eugene Sandulenko
svn-id: r27134
2007-06-06Fix potential memory overwriteEugene Sandulenko
svn-id: r27132
2007-06-03Adding the new kFeatureDisableKeyFiltering OSystem feature.Kostas Nakos
This feature is used by agi's prediction dialog and is a hint to the backend to temporarily switch off any keyboard mapping, used in devices with limited keyboard input. Also, supply some comments to the newly added event & feature. svn-id: r27069
2007-06-02Silence an MSVC8 warningFilippos Karapetis
svn-id: r27059
2007-06-02implement most-recently-used scheme for dictionary wordsKostas Nakos
svn-id: r27058
2007-06-02better handle mode changes and command line lengthKostas Nakos
svn-id: r27057
2007-06-02adding multi-tap alpha inputKostas Nakos
svn-id: r27056
2007-06-02oops, remove debugging outputKostas Nakos
svn-id: r27048
2007-06-02permit only one instance of predictive dialog, add handling of keypad keysKostas Nakos
svn-id: r27047
2007-06-02kill misplaced cursor, refresh only when necessary, add some (cheap) visual ↵Kostas Nakos
feedback on keypress svn-id: r27046
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-30fixed predictive dialog messing up state if another dialog was already shownKostas Nakos
svn-id: r27023
2007-05-30properly direct pred. dialog's output, when started thru the event mechanismKostas Nakos
svn-id: r27022
2007-05-30Removing useless common/fs.h includesMax Horn
svn-id: r27018
2007-05-29added EVENT_PREDICTIVE_DIALOG event to bring up the predictive dialog on ↵Kostas Nakos
demand by the backends svn-id: r27005
2007-05-27Removing debug leftoversEugene Sandulenko
svn-id: r26962
2007-05-26typo (interpretator => interpreter)Matthew Hoops
svn-id: r26945
2007-05-26Add fallback detector to AGI engine.Eugene Sandulenko
svn-id: r26939
2007-05-26Fix potential memory overwriteEugene Sandulenko
svn-id: r26938
2007-05-12Make new Schiller previews names more consistent.Eugene Sandulenko
svn-id: r26807
2007-05-12Added MD5 from bug report "#1717129 - Schiller Preview No.2"Filippos Karapetis
svn-id: r26803
2007-05-10Fixed warnings, cleanupMax Horn
svn-id: r26799
2007-05-08Fixed bug #1715284: Roger sometimes disappearsFilippos Karapetis
svn-id: r26790
2007-05-07Fixed bug #1658514: AGI: SQ1 (2.2 DOS ENG) bizzare exploding rogerFilippos Karapetis
svn-id: r26782
2007-05-07Fixed some commentsFilippos Karapetis
svn-id: r26771
2007-05-06Changed a workaround made for Space Trek to apply to all AGI fanmade games. ↵Filippos Karapetis
The original workaround was inactive for Space Trek in ScummVM, but was activated for some older AGI games, which was not its original purpose. If this causes regressions with other fanmade games, it'd be best to limit it to Space Trek only svn-id: r26766
2007-05-06Added a game ID field for all Sierra AGI games. Removed many types which are ↵Filippos Karapetis
now obsolete from the game features field svn-id: r26764
2007-05-06Removed several goto statementsFilippos Karapetis
svn-id: r26763
2007-05-05Fixed bug #1658643: AGI: SQ1 (2.2 DOS ENG) Graphic error, ego leaves behind copyFilippos Karapetis
Also, removed one of the two workarounds for the KQ4 intro, as it's not needed svn-id: r26754
2007-05-05Fix bug #1712585Filippos Karapetis
svn-id: r26753
2007-05-04Slight optimizationFilippos Karapetis
svn-id: r26745
2007-05-04AGI: Changed a nasty workaround regarding views to only apply to a specific ↵Filippos Karapetis
view in the KQ4 introduction. This fixes several bugs and crashes in AGI V3 games and closes KQ4 bugs #1660486, #1660169, #1660192, #1660162 and #1660354 svn-id: r26743
2007-04-29Handle the escape key properly in KQ4. Fixes bug #1660158Filippos Karapetis
svn-id: r26677
2007-04-28Changed abs() to ABS()Torbjörn Andersson
svn-id: r26639
2007-04-26Make AGIPAL support more robustEugene Sandulenko
svn-id: r26598
2007-04-24Patch #1705791: Patch for #1648396 - AGI : SQ2 / 2.0F / IBM / priority lineFilippos Karapetis
Modify a workaround made for SQ1 to work on SQ1 only, not all AGI games. This fixes bug #1648396 with SQ2, a bug with LSL1 (Sarien bug #925074) and possibly others svn-id: r26589
2007-04-23Patch #1705392: "Fix regression with patch #1704914"Eugene Sandulenko
svn-id: r26573
2007-04-22Patch from bugreport #1678230: "AGI: Entering text while screen is shaking"Eugene Sandulenko
svn-id: r26568
2007-04-22Fix for loading savegames from the command line.Eugene Sandulenko
svn-id: r26567
2007-04-21Patch #1704914: "Fix for #1671426: MH2 : Doesn't recognize Enter for actions"Eugene Sandulenko
svn-id: r26562
2007-04-21Patch #1704575: 'Fix for #1692346: "KQ2: Cannot leave menu"'Eugene Sandulenko
svn-id: r26561
2007-04-21More safe version of patch #1689533: "AGI: Load from command line"Eugene Sandulenko
svn-id: r26560
2007-04-06Updating DS port for changes in main codebase. Code changes for DevkitArm ↵Neil Millstone
r20 and latest libnds. svn-id: r26394
2007-04-01added the instance of EventManager returned by OSystem::getEventManager as a ↵Gregory Montoir
member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. svn-id: r26357
2007-03-30Renamed AGIs savegame.cpp to saveload.cpp, to match the other enginesMax Horn
svn-id: r26330
2007-03-29cleanup.Johannes Schickel
svn-id: r26315
2007-03-25Removed code that at least for now is presumed dead.Torbjörn Andersson
svn-id: r26304
2007-03-22- Save AGIPAL resource number properlyEugene Sandulenko
- Move GfxMgr constructor to .cpp file svn-id: r26278
2007-03-22- adding support for saving AGIPAL gamesMatthew Hoops
- adding debug comment when using a new AGIPAL palette - changing so that only pal.101-109 files are used and not pal.100, as AGIPAL starts at 101 svn-id: r26277