Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-02-10 | minor consistency improvement for dates | Joachim Eberhard | |
svn-id: r25461 | |||
2007-02-10 | make extra info consistent and add missing dates | Joachim Eberhard | |
svn-id: r25459 | |||
2007-02-10 | Select default render mode based on platform: Amiga mode for Amiga games, EGA | Torbjörn Andersson | |
mode for PC games. You can, of course, still override it. svn-id: r25457 | |||
2007-02-10 | remove redundant LSL1 DOS | Joachim Eberhard | |
svn-id: r25456 | |||
2007-02-09 | Fixed syntax error. | Torbjörn Andersson | |
svn-id: r25449 | |||
2007-02-09 | Correct detection of Amiga versions | Joachim Eberhard | |
svn-id: r25448 | |||
2007-02-09 | Correct entry for mh1 | Joachim Eberhard | |
svn-id: r25447 | |||
2007-02-09 | Minor consistency improvements | Joachim Eberhard | |
svn-id: r25446 | |||
2007-02-09 | Added all info on games from Sarien | Joachim Eberhard | |
svn-id: r25445 | |||
2007-02-07 | Add md5s reported in bugreport #1654500 "AGI: Some MD5 checksums" | Eugene Sandulenko | |
svn-id: r25422 | |||
2007-02-04 | Use full game titles for the official AGI games (small exception: we also ↵ | Max Horn | |
number part 1 of series, to avoid user confusion) svn-id: r25385 | |||
2007-02-04 | AdvancedDetector now has built-in fallback detection based on file lists. | Eugene Sandulenko | |
Currently only gob engine benefits from it. svn-id: r25374 | |||
2007-02-03 | Fixing various doxygen warnings | Max Horn | |
svn-id: r25362 | |||
2007-02-01 | Fixed warning. | Torbjörn Andersson | |
svn-id: r25325 | |||
2007-01-30 | Removed Unicode from some fanmade game titles. | Eugene Sandulenko | |
Assigned separate ids to some fanmade games. svn-id: r25271 | |||
2007-01-29 | Added Gold Rush 3.5 md5sum | Stuart George | |
svn-id: r25270 | |||
2007-01-29 | Now AdvancedDetector could use single ID per engine. Also it can suggest | Eugene Sandulenko | |
more complex game IDs with platform and language specified. AGI engine benefits most from that. Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID. svn-id: r25269 | |||
2007-01-28 | Add more paramteres to AdvancedDetector. Not used yet. | Eugene Sandulenko | |
svn-id: r25241 | |||
2007-01-27 | Moved the setupPremix() calls to initSound() and deinitSound(), instead of the | Torbjörn Andersson | |
sound manager's constructor/destructor. Maybe this will fix the rare crashes on startup? svn-id: r25225 | |||
2007-01-27 | Fixed picture drawing bug in pattern data (should only affect v3 + sq1 games ↵ | Stuart George | |
only). Fixes Goldrush intro. Does not seem to break any other v3 game or SQ2 svn-id: r25222 | |||
2007-01-25 | Lots of cleanup in the AdvancedDetector | Max Horn | |
svn-id: r25194 | |||
2007-01-24 | Add optional size parameter to ADGameFileDescription. Not used now. | Eugene Sandulenko | |
svn-id: r25164 | |||
2007-01-21 | Reduce dependency from common/advancedDetector.h | Eugene Sandulenko | |
svn-id: r25156 | |||
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko | |
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134 | |||
2007-01-16 | Fix a minor compiler warning. | David Symonds | |
svn-id: r25105 | |||
2007-01-16 | Restore missing svn:keyword attributes. | David Symonds | |
svn-id: r25104 | |||
2007-01-16 | Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. | David Symonds | |
svn-id: r25103 | |||
2007-01-16 | Formating names in source code | Paweł Kołodziejski | |
svn-id: r25101 | |||
2007-01-16 | Finish restructuring font data header for const correctness. | David Symonds | |
svn-id: r25100 | |||
2007-01-16 | Start restructuring font data header for const correctness. | David Symonds | |
svn-id: r25099 | |||
2007-01-15 | removed detection for two hacked titles (Gold Rush and Manhunter I) | Stuart George | |
svn-id: r25098 | |||
2007-01-14 | Be more flexible w.r.t. interpreter version being emulated. | David Symonds | |
svn-id: r25086 | |||
2007-01-14 | Add few more fanmade games. But they all will go away soon to an external | Eugene Sandulenko | |
file. svn-id: r25082 | |||
2007-01-12 | Fixed version number printing in alt-d dialogue box | Stuart George | |
svn-id: r25070 | |||
2007-01-12 | Slighty modified patch #1631229: "Revamp of AGI savegame system" | Eugene Sandulenko | |
svn-id: r25069 | |||
2007-01-12 | Patch #1632505: "AGI: Typo in detection code" | Eugene Sandulenko | |
svn-id: r25068 | |||
2007-01-09 | Specify language for some fan made games. | Eugene Sandulenko | |
svn-id: r25061 | |||
2007-01-09 | Add... ahem... 188 AGI fanmade games to detector. | Eugene Sandulenko | |
svn-id: r25060 | |||
2007-01-08 | Disable duplicate detection entry for AGI game MUMG. | David Symonds | |
svn-id: r25052 | |||
2007-01-07 | Renamed amiga -> amigaMode and agds -> agdsMode; also some minor cleanup | Max Horn | |
svn-id: r25047 | |||
2007-01-07 | Fix interpretation of enable.item() and disable.item() AGI functions; they ↵ | David Symonds | |
affect *all* menu items with the given event code. This is most relevant to menu separators which are normally disabled, and often all share the same event code. svn-id: r25046 | |||
2007-01-07 | Add KQ2 2.1 (PC version) to AGI detection list. | David Symonds | |
svn-id: r25045 | |||
2007-01-07 | Add a PQ1 (2.0G) detection entry. | David Symonds | |
svn-id: r25044 | |||
2007-01-06 | Removed almost all the remaining hires code. | David Symonds | |
svn-id: r25037 | |||
2007-01-06 | Another set of unused hires code bites the dust. | David Symonds | |
svn-id: r25036 | |||
2007-01-06 | More hires removal, this time from sprites. | David Symonds | |
svn-id: r25035 | |||
2007-01-06 | Start removing hires code from AGI engine. | David Symonds | |
svn-id: r25033 | |||
2007-01-06 | Extended text rendering code to allow "checkerboarding", and switch menu code | David Symonds | |
to using this checkerboard effect for disabled menu items (this is how Sierra's interpreter works). svn-id: r25024 | |||
2007-01-06 | Menus should wrap around at top and bottom. | David Symonds | |
svn-id: r25023 | |||
2006-12-31 | Added loads of Sierra titles (mac/pc/amiga/2gs/st/coco) | Stuart George | |
svn-id: r24959 |