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2009-05-21Proper fix for bug #2537054: "AGI: Using GMM to load causes graphics glitches".Eugene Sandulenko
Save/load via GMM is not allowed in certain situations now. svn-id: r40773
2009-05-19Start of fixing bug #2537054: "AGI: Using GMM to load causes graphics glitches"Eugene Sandulenko
The engine still crashes when load from GMM occured with a text box on screen. svn-id: r40733
2009-05-19Fix regression introduced in r40438. Saves were badly broken.Eugene Sandulenko
svn-id: r40731
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are ↵Max Horn
deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) svn-id: r40725
2009-05-18Implement FR#2103654: "AGI sound volume"Eugene Sandulenko
svn-id: r40704
2009-05-18Fix bug with AGI ignoring music volume.Eugene Sandulenko
svn-id: r40703
2009-05-13Fix some variable may be used uninitialized warnings.Johannes Schickel
svn-id: r40528
2009-05-11Fix bug #1946262: "LSL1: Age Verification answer input not working"Eugene Sandulenko
svn-id: r40468
2009-05-10Support target names of any length.Johannes Schickel
svn-id: r40438
2009-05-10Make static buffer larger.Willem Jan Palenstijn
This fixes crashes with AGI target names like goldrush-amiga. svn-id: r40437
2009-05-10clean up AGI fillAudioWillem Jan Palenstijn
svn-id: r40435
2009-05-10Add detection for newly discovered AGI demoEugene Sandulenko
svn-id: r40417
2009-03-19Fix compilationMax Horn
svn-id: r39549
2009-03-19Hopefully, this fixes compilation of the AGI engine on 64-bit platformsFilippos Karapetis
svn-id: r39548
2009-03-10Add FIXME comment in AgiEngine::syncSoundSettings.Johannes Schickel
svn-id: r39321
2009-03-08some cleanupMax Horn
svn-id: r39241
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently ↵Max Horn
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002
2009-02-27Add detection of another version of the Black Cauldron. (See bug #2628354).Matthew Hoops
svn-id: r38936
2009-02-17Add detection for the Space Quest 3.5 fan game.Matthew Hoops
svn-id: r38450
2009-02-16Fix startup of the Amiga versions of Manhunter NY/SF, which seem to require ↵Travis Howell
the older platform value of 20. svn-id: r38341
2009-02-12Fix for bug #2541237 - "AGI: Restart quits ScummVM"Filippos Karapetis
svn-id: r36279
2009-02-11Fix for bug #2538123 - "AGI: loading from launcher disables hotkeys"Filippos Karapetis
svn-id: r36266
2009-02-07Add detection entry for Gold Rush! 3.0 (Bought from The Software Farm, ↵Kari Salminen
reported by Muyfa666 on the forums and in the bug report #2565036). svn-id: r36246
2009-01-30do not include common/debug.h from common/util.hMax Horn
svn-id: r36143
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
svn-id: r36142
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops ↵Max Horn
like 'while(cond);' by inserting newlines svn-id: r36127
2009-01-27Protect save slot 0 from being overwritten and/or deleted by the GMM ↵Filippos Karapetis
save/load menus svn-id: r36112
2009-01-27remove _firstSlot offset from getSavegame*, fixing autosaves (#2537059)Willem Jan Palenstijn
svn-id: r36110
2009-01-27typoWillem Jan Palenstijn
svn-id: r36109
2009-01-23Renamed FSNode::openForReading / openForWriting to createReadStream / ↵Max Horn
createWriteStream, again to make ownership of the returned stream clear svn-id: r36014
2009-01-18Removed unused defines, cleaned up some more defines and reduced the places ↵Filippos Karapetis
where static data is read from the game's executable svn-id: r35916
2009-01-18Removed some unused defines in Mickey's Space Adventure, and removed a case ↵Filippos Karapetis
where static data was read from the game's executable svn-id: r35901
2009-01-18fix another regression from the RTL branch mergeMatthew Hoops
svn-id: r35888
2009-01-12consistency fix and add a new lineMatthew Hoops
svn-id: r35831
2009-01-11Fix regression when gameids were los for some fanmade gamesEugene Sandulenko
svn-id: r35827
2009-01-08Fixed slight regressionFilippos Karapetis
svn-id: r35791
2009-01-08Give more detailed info on recently added KQ4 detection entry (It's KQ4 ↵Kari Salminen
v2.0, released on 1988-07-27 and it uses PC AGI 3.002.086). svn-id: r35787
2009-01-08Fix bug #2455850: "LSL: missing Polish MD5" and add Polish LSL1 demo along ↵Eugene Sandulenko
the way. svn-id: r35782
2009-01-07Fix bug #2451381: "AGI: -x option (or loading from launcher) breaks some games"Eugene Sandulenko
svn-id: r35771
2009-01-07Add detection entry for King's Quest IV AGI (PC 5.25", 2.0) as provided by ↵Kari Salminen
UsualNoise on ScummVM forums. svn-id: r35770
2009-01-07Fix bug #2484801: "PQ1/DOS/Englisv2.0G - One version is detected as MAC Version"Eugene Sandulenko
svn-id: r35769
2009-01-07Fix bug #1942471: "AGI: Fan(Get Outta SQ): No Word wrapping"Eugene Sandulenko
svn-id: r35767
2009-01-06Added a few more shouldQuit() checks. It's now possible to quit while, forTorbjörn Andersson
instance, Leisure Suit Larry is waiting for you to enter your age. svn-id: r35761
2009-01-05fix quitting in Mickey's Space Adventure as well as other minor cleanupMatthew Hoops
svn-id: r35735
2009-01-05fix infinite loop when trying to quit in Troll's TaleMatthew Hoops
svn-id: r35734
2009-01-04fix infinite loop when trying to quit in WinnieMatthew Hoops
svn-id: r35732
2009-01-03Considerably shortened the detection table with use of macros.Eugene Sandulenko
svn-id: r35702
2009-01-03FormattingEugene Sandulenko
svn-id: r35701