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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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Author
2016-01-30
AGI: Ego motion type change on newroom only agi3
Martin Kiewitz
2016-01-30
AGI: fix agi256 view decompression
Martin Kiewitz
2016-01-30
AGI: Fix some word parsing issues
Martin Kiewitz
2016-01-30
AGI: fix keyboard input code for keycodes
Martin Kiewitz
2016-01-30
AGI: do not allow load/save while in inner loop
Martin Kiewitz
2016-01-30
AGI: fix F7-F10 keys
Martin Kiewitz
2016-01-30
AGI: fix amiga mouse cursor comment
Martin Kiewitz
2016-01-29
AGI: add hack to make numpad cursor keys work
Martin Kiewitz
2016-01-29
AGI: font loader support for Atari ST font
Martin Kiewitz
2016-01-29
AGI: overwrite save restore dialog font character
Martin Kiewitz
2016-01-29
AGI: support for user-supplied font-file
Martin Kiewitz
2016-01-29
AGI: new font class created
Martin Kiewitz
2016-01-29
AGI: use Common::RenderMode instead of its own
Martin Kiewitz
2016-01-29
AGI: remove commented out code from CmdSetSimple()
Martin Kiewitz
2016-01-29
AGI: font.h / change comment to use unix slashes
Martin Kiewitz
2016-01-29
AGI: improve checkPosition() code, remove while(0)
Martin Kiewitz
2016-01-29
AGI: remove commented out code in console.cpp
Martin Kiewitz
2016-01-29
AGI: remove initGraphics comment
Martin Kiewitz
2016-01-29
AGI: added/changed font warnings
Martin Kiewitz
2016-01-29
AGI: adjust mouse pos using render start Y
Martin Kiewitz
2016-01-29
AGI: graphics rewrite + cleanup
Martin Kiewitz
2016-01-27
AGI: Apple IIgs: remove warning about bad sample size
Martin Kiewitz
2016-01-27
AGI: fix invalid memory access in Apple IIgs sound
Martin Kiewitz
2016-01-26
AGI: Only request actual save slots in listSaves.
Johannes Schickel
2016-01-21
AGI: Give a nicer error message on invalid render mode.
Johannes Schickel
2016-01-19
AGI: fix Apple IIgs sound invalid memory access
Martin Kiewitz
2016-01-19
AGI: reverse Apple IIgs stereo cleanup
Martin Kiewitz
2016-01-19
AGI: reverse stereo for Apple IIgs + cleanup
Martin Kiewitz
2016-01-18
AGI: fix Apple IIgs sound code + cleanup
Martin Kiewitz
2015-12-28
AGI: Remove superflous default value registration for extra GUI options.
Johannes Schickel
2015-12-06
AGI: Remove unused variable
Torbjörn Andersson
2015-12-05
AGI: stub for AGI1 newRoom()
Eugene Sandulenko
2015-11-28
AGI: Improve debug output
Eugene Sandulenko
2015-11-27
AGI: Better pointer checking
Eugene Sandulenko
2015-11-27
AGI: Removed excess check
Eugene Sandulenko
2015-11-23
AGI: add new debug command "version"
Martin Kiewitz
2015-07-26
AGI: Add detection for the fangame 'The Gourd of the Beans'
Matthew Hoops
2015-07-19
AGI: Disable unused palettes for compilation
Max Horn
2015-07-19
AGI: Enable sound by default in Mickey's Space Adventure.
Kirben
2015-05-19
AGI: implement original sierra font, fix bug #6405
Martin Kiewitz
2015-05-15
AGI: mouse support cleanup
Martin Kiewitz
2015-05-15
AGI: implement engine option to disable mouse
Martin Kiewitz
2015-05-11
AGI: Remove dead code in PCjr code
Thierry Crozat
2015-05-10
AGI: Change the way the mixer volume is handled in the PCjr player
Thierry Crozat
2015-05-10
AGI: Fix PCjr dissolve method used for early versions
Thierry Crozat
2015-05-10
AGI: Fix bug with music/SFX volume in PCjr
Thierry Crozat
2015-05-10
AGI: Use correct volume for PCjr output
Thierry Crozat
2014-12-22
AGI: use shorter sizes for buffers
Pino Toscano
2014-12-22
AGI: use Common::String::format when possible
Pino Toscano
2014-12-07
AGI: Disable/remove unused code
Filippos Karapetis
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