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AgeCommit message (Expand)Author
2016-01-30AGI: Ego motion type change on newroom only agi3Martin Kiewitz
2016-01-30AGI: fix agi256 view decompressionMartin Kiewitz
2016-01-30AGI: Fix some word parsing issuesMartin Kiewitz
2016-01-30AGI: fix keyboard input code for keycodesMartin Kiewitz
2016-01-30AGI: do not allow load/save while in inner loopMartin Kiewitz
2016-01-30AGI: fix F7-F10 keysMartin Kiewitz
2016-01-30AGI: fix amiga mouse cursor commentMartin Kiewitz
2016-01-29AGI: add hack to make numpad cursor keys workMartin Kiewitz
2016-01-29AGI: font loader support for Atari ST fontMartin Kiewitz
2016-01-29AGI: overwrite save restore dialog font characterMartin Kiewitz
2016-01-29AGI: support for user-supplied font-fileMartin Kiewitz
2016-01-29AGI: new font class createdMartin Kiewitz
2016-01-29AGI: use Common::RenderMode instead of its ownMartin Kiewitz
2016-01-29AGI: remove commented out code from CmdSetSimple()Martin Kiewitz
2016-01-29AGI: font.h / change comment to use unix slashesMartin Kiewitz
2016-01-29AGI: improve checkPosition() code, remove while(0)Martin Kiewitz
2016-01-29AGI: remove commented out code in console.cppMartin Kiewitz
2016-01-29AGI: remove initGraphics commentMartin Kiewitz
2016-01-29AGI: added/changed font warningsMartin Kiewitz
2016-01-29AGI: adjust mouse pos using render start YMartin Kiewitz
2016-01-29AGI: graphics rewrite + cleanupMartin Kiewitz
2016-01-27AGI: Apple IIgs: remove warning about bad sample sizeMartin Kiewitz
2016-01-27AGI: fix invalid memory access in Apple IIgs soundMartin Kiewitz
2016-01-26AGI: Only request actual save slots in listSaves.Johannes Schickel
2016-01-21AGI: Give a nicer error message on invalid render mode.Johannes Schickel
2016-01-19AGI: fix Apple IIgs sound invalid memory accessMartin Kiewitz
2016-01-19AGI: reverse Apple IIgs stereo cleanupMartin Kiewitz
2016-01-19AGI: reverse stereo for Apple IIgs + cleanupMartin Kiewitz
2016-01-18AGI: fix Apple IIgs sound code + cleanupMartin Kiewitz
2015-12-28AGI: Remove superflous default value registration for extra GUI options.Johannes Schickel
2015-12-06AGI: Remove unused variableTorbjörn Andersson
2015-12-05AGI: stub for AGI1 newRoom()Eugene Sandulenko
2015-11-28AGI: Improve debug outputEugene Sandulenko
2015-11-27AGI: Better pointer checkingEugene Sandulenko
2015-11-27AGI: Removed excess checkEugene Sandulenko
2015-11-23AGI: add new debug command "version"Martin Kiewitz
2015-07-26AGI: Add detection for the fangame 'The Gourd of the Beans'Matthew Hoops
2015-07-19AGI: Disable unused palettes for compilationMax Horn
2015-07-19AGI: Enable sound by default in Mickey's Space Adventure.Kirben
2015-05-19AGI: implement original sierra font, fix bug #6405Martin Kiewitz
2015-05-15AGI: mouse support cleanupMartin Kiewitz
2015-05-15AGI: implement engine option to disable mouseMartin Kiewitz
2015-05-11AGI: Remove dead code in PCjr codeThierry Crozat
2015-05-10AGI: Change the way the mixer volume is handled in the PCjr playerThierry Crozat
2015-05-10AGI: Fix PCjr dissolve method used for early versionsThierry Crozat
2015-05-10AGI: Fix bug with music/SFX volume in PCjrThierry Crozat
2015-05-10AGI: Use correct volume for PCjr outputThierry Crozat
2014-12-22AGI: use shorter sizes for buffersPino Toscano
2014-12-22AGI: use Common::String::format when possiblePino Toscano
2014-12-07AGI: Disable/remove unused codeFilippos Karapetis