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AgeCommit message (Expand)Author
2010-03-10Silenced some harmless cppcheck warnings about unreachable code after a return.Torbjörn Andersson
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...Yotam Barnoy
2010-01-31Silenced some more cppcheck warnings.Torbjörn Andersson
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-21Silenced some cppcheck warnings.Torbjörn Andersson
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new he...Max Horn
2010-01-05Fixed bug #2924968, "AGI: Can't click "cancel" in Save/Restore Game Menu". ThisTorbjörn Andersson
2010-01-03Use new ADGF flag, ADGF_USEEXTRAASTITLE for AGI Fanmade games for giving themEugene Sandulenko
2010-01-03Reduce header dependencies for AGI engine.Eugene Sandulenko
2009-12-21md5 from bug #2809149: "AGI: SQ1: Checksum of Space Quest 1 Version 1.1A"Eugene Sandulenko
2009-12-21Sorted game entriesEugene Sandulenko
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly wi...Max Horn
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-10-24Change "=" to ":=" in some module.mk files for consistency.Johannes Schickel
2009-10-21Fix another regression that didn't append data in safeStrcat.Matthew Hoops
2009-10-21Fix a regression in agiSprintf.Matthew Hoops
2009-10-20AGI: Cleanup AgiEngine::agiSprintfMax Horn
2009-10-20AGI: Change g_useChorus to SoundMgr::_useChorus, and add FIXME comment about ...Max Horn
2009-10-20AGI: Oopify LZW decoderMax Horn
2009-10-20AGI: Make scancodeTable constMax Horn
2009-10-20AGI: cleanup GfxMgr::testButtonMax Horn
2009-10-20AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBaseMax Horn
2009-10-19AGI: cleanupMax Horn
2009-10-19AGI: Remove some global varsMax Horn
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
2009-10-09cleanupMax Horn
2009-10-08Introduce a new struct TimeDate, replacing struct tm in client code. May lead...Max Horn
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for con...Max Horn
2009-10-01Fixed some potential memory leaks, reported by salty-horseFilippos Karapetis
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-09-24Reverted parts of revisions #44292, #44293, #44295 and #44296, to prevent war...Filippos Karapetis
2009-09-24Removed some warnings about unreachable codeFilippos Karapetis
2009-09-23Commit modified patch from bug report #2849084 "AGI: Crash when saving fallba...Johannes Schickel
2009-08-30Implement getDebugger() in AGIJordi Vilalta Prat
2009-08-22Properly uninitialize timer used in AgiEngine.Johannes Schickel
2009-08-18Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break anythin...Kari Salminen
2009-08-16Fix bug #2838551: "PSP: AGI games are unbearably slow"Eugene Sandulenko
2009-08-15Fix for bug #2835581 (KQ3: Game Crash When Leaving Tavern as Fly):Kari Salminen
2009-08-03Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays):Kari Salminen
2009-08-02Fix AGI crashes on 64-bit systems that require alignmentJoost Peters
2009-07-25Move the event recorder to its own class (EventRecoder inside common/EventRec...Johannes Schickel
2009-07-22Fix bug #2798797: "AGI: larry 1 doesn't restart after dying"Eugene Sandulenko
2009-07-22Move functions from agi.cpp to more appropriate files.Eugene Sandulenko
2009-07-22Fix bug #2823759: "AGI: PQ1 help not showing the first time you press F1"Eugene Sandulenko
2009-07-22Fix bug #2823762: "AGI: PQ1 All function keys are broken after restart"Eugene Sandulenko
2009-07-20Fixing bug #2823854: Mickey's space adventure crash. There's one too many spa...Matthew Hoops
2009-07-14Remove ioFailed() usage from AGI engine.Kari Salminen
2009-07-14Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI...Kari Salminen
2009-07-01- Added GCC_PRINTF attribute to several funcs where it makes senseMax Horn