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path: root/engines/agos/agos.cpp
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2010-09-15MIDI: Send a reset MIDI device signal on startup.Johannes Schickel
This is currently done in the engine code. I adapted AGI, AGOS, DRACI, GROOVIE, LURE, MADE, QUEEN, SAGA, SKY, TINSEL and TOUCHE to send a reset device on startup. The sound output still works fine (started up a game from every engine), so this should hopefully not introduce any regressions. As far as I can tell it seems that SCUMM does send a proper device reset, so I did not touch it. KYRA only sends a proper reset for MT-32 currently. I am not sure about SCI though. This fixes bug #3066826 "SIMON: MIDI notes off when using RTL after SCI". svn-id: r52736
2010-07-21AGOS: Make the "m" hotkey respect the mute setting.Johannes Schickel
svn-id: r51102
2010-07-21AGOS: Make AGOS respect the mute setting.Johannes Schickel
svn-id: r51100
2010-07-04Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up,Torbjörn Andersson
because that would cause some nasty regressions...) svn-id: r50643
2010-06-25AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either ↵Florian Kagerer
select MDT_PREFER_MT32 or MDT_PREFER_GM svn-id: r50288
2010-06-21Patch #1956501: "GUI/LAUNCHER: Midi device selection"Max Horn
svn-id: r50128
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933
2010-03-23Fix compiler warning.Travis Howell
svn-id: r48365
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
before freeing it, which isn't necessary. svn-id: r46941
2009-12-09Changed MidiDriver::createMidi to take a MidiDriverType instead of an intMax Horn
svn-id: r46316
2009-09-24Split the script opcode table for DIMP, since it doesn't match(ie timers) ↵Travis Howell
other Puzzle Pack games. svn-id: r44285
2009-09-23Got rid of Common::File::addDefaultDirectory, instead implemented the ↵Johannes Schickel
solution proposed in "Case agnostic handling for directories (and files)" on -devel. svn-id: r44266
2009-08-18Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD ↵Johannes Schickel
audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) svn-id: r43512
2009-08-12Enable Personal Nightmare by default.Travis Howell
svn-id: r43304
2009-08-11Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game ↵Travis Howell
engine, which require higher resolution. svn-id: r43270
2009-07-25Move the event recorder to its own class (EventRecoder inside ↵Johannes Schickel
common/EventRecorder.[h/cpp]). svn-id: r42751
2009-07-06Ooops, remove debug code.Travis Howell
svn-id: r42164
2009-07-06Use graphics surfaces for screen buffers, and always use correct pitch when ↵Travis Howell
writing to the frameBuffer. svn-id: r42163
2009-05-16Add initial support for DOS non-interactive demos of The Feeble Files.Travis Howell
svn-id: r40619
2009-04-24Fix pausing during video play back.Travis Howell
svn-id: r40098
2009-04-22Fix crash that occurs when OmniTV video is played completely, in The Feeble ↵Travis Howell
Files. svn-id: r40063
2009-03-09Cleanup.Travis Howell
svn-id: r39260
2009-03-09Minor cleanup.Travis Howell
svn-id: r39259
2009-03-09AGOS: Changed _leftButtonDown & _rightButtonDown from byte to intMax Horn
svn-id: r39256
2009-03-09Change Personal Nightmare support to optional, until setjmp/longjmp code is ↵Travis Howell
converted. svn-id: r39253
2009-03-08Cleanup.Travis Howell
svn-id: r39222
2009-03-08Clarify several errors messages.Travis Howell
svn-id: r39219
2009-03-08Add initial support for Personal Nightmare.Travis Howell
Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216
2009-03-01Add DOS demo of Elvira 1.Travis Howell
svn-id: r39026
2009-03-01Correctly fix position of icons in AtariST version of Elvira 2.Travis Howell
svn-id: r39011
2009-02-13Fix another memory leak, when exiting Waxworks.Travis Howell
svn-id: r36296
2009-02-13Fix memory leaks, when exiting Waxworks.Travis Howell
svn-id: r36294
2009-02-13Fix another memory leak, when exiting AGOS engine.Travis Howell
svn-id: r36293
2009-02-13Fix memory leak, when exiting AGOS engine.Travis Howell
svn-id: r36290
2009-02-07Cleanup.Travis Howell
svn-id: r36233
2009-02-07Cleanup.Travis Howell
svn-id: r36232
2009-02-07time.h include no longer required.Travis Howell
svn-id: r36229
2009-02-04Fix startup of AtariST demo of Elvira 1.Travis Howell
svn-id: r36212
2009-01-30AGOS: Added TODO about the possibility of using special debug levelsMax Horn
svn-id: r36137
2009-01-26Add support for text compression in the AtariST version of Elvira 1.Travis Howell
svn-id: r36065
2009-01-23Remove unused shutdown() code.Travis Howell
svn-id: r36018
2009-01-23Remove last use of time() in AGOS engine.Travis Howell
svn-id: r36016
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-21Correct the number of speech available in Simon the Sorcerer 1 & 2.Travis Howell
svn-id: r35474
2008-12-21Add initial Smacker support for The Feeble Files.Travis Howell
svn-id: r35457
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
svn-id: r35062
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-09-07Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an ↵Max Horn
FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation svn-id: r34434