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authorTravis Howell2009-08-11 14:42:44 +0000
committerTravis Howell2009-08-11 14:42:44 +0000
commit1c15bcf87d158b7cfb9047015344ebb2717f3c37 (patch)
treea21f0dbd042cd48792d822f71f83f4ddeb660d12 /engines/agos/agos.cpp
parent7f667c528916f8d1082bfc582a74c5d2a6b9a4c9 (diff)
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Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
svn-id: r43270
Diffstat (limited to 'engines/agos/agos.cpp')
-rw-r--r--engines/agos/agos.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index 0e53698b59..a786882630 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -59,6 +59,7 @@ static const GameSpecificSettings puzzlepack_settings = {
"MUSIC", // speech_filename
};
+#ifdef ENABLE_AGOS2
AGOSEngine_PuzzlePack::AGOSEngine_PuzzlePack(OSystem *system)
: AGOSEngine_Feeble(system) {
@@ -72,6 +73,7 @@ AGOSEngine_PuzzlePack::AGOSEngine_PuzzlePack(OSystem *system)
_startSecondCount = 0;
_tSecondCount = 0;
}
+#endif
AGOSEngine_Simon2::AGOSEngine_Simon2(OSystem *system)
: AGOSEngine_Simon1(system) {
@@ -696,6 +698,7 @@ static const uint16 initialVideoWindows_PN[20] = {
3, 2, 14, 129,
};
+#ifdef ENABLE_AGOS2
void AGOSEngine_PuzzlePack::setupGame() {
gss = &puzzlepack_settings;
_numVideoOpcodes = 85;
@@ -712,6 +715,7 @@ void AGOSEngine_PuzzlePack::setupGame() {
AGOSEngine::setupGame();
}
+#endif
void AGOSEngine_Simon2::setupGame() {
gss = &simon2_settings;