aboutsummaryrefslogtreecommitdiff
path: root/engines/agos/animation.cpp
AgeCommit message (Expand)Author
2011-06-13I18N: Make many more GUI MessageDialog strings translatableThierry Crozat
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2011-02-26AGOS: Respect the screen pitch for moviesdhewg
2011-02-15AGOS: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
2010-12-16VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointerMatthew Hoops
2010-11-01COMMON: Rename String::printf() to String::format()Max Horn
2010-09-07COMMON: Remove Rational::operator int/doubleWillem Jan Palenstijn
2010-05-18Committing the rest of the VideoDecoder Rewrite from patch #2963496.Matthew Hoops
2010-05-17Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of th...Matthew Hoops
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...Max Horn
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-16Switch most AudioStream factories to use DisposeAfterUse::FlagMax Horn
2010-01-06- Move openStreamFile from AudioStream to SeekableAudioStream.Johannes Schickel
2009-10-14Patch #2834677: Wave/ADPCM Endianness FixesMax Horn
2009-08-15Restore code to clear screen, before playing videos with smaller resolution i...Travis Howell
2009-08-12Fix building with specific games disabled in MSVC.Travis Howell
2009-08-11Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game en...Travis Howell
2009-06-09Remove unused old code.Travis Howell
2009-05-20- Reverted commit #40730, as it introduced rounding errorsFilippos Karapetis
2009-05-19Improve looping of videos, in the demo version of The Feeble Files.Travis Howell
2009-05-16Add initial support for DOS non-interactive demos of The Feeble Files.Travis Howell
2009-05-14Fix bug #2791699 - Feeble Files: Crash after OmniTV video.Travis Howell
2009-04-24Minor cleanup.Travis Howell
2009-04-24Fix pausing during video play back.Travis Howell
2009-04-22Fix crash that occurs when OmniTV video is played completely, in The Feeble F...Travis Howell
2009-03-09Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as s...Max Horn
2009-01-27Extended makeWAVStream by a 'disposeAfterUse' param; changed makeWAVStream to...Max Horn
2009-01-20Fix bug #2522556 - FEEBLE: Cutscene not found, Crash.Travis Howell
2009-01-06Updated AGOS with the latest changes to video playersFilippos Karapetis
2009-01-03AGOS Smacker player: Wait for the *next* frame to be displayed, not the curre...Filippos Karapetis
2009-01-03Properly using SMKPlayer::getFrameWaitTime() in MoviePlayerSMK::processFrame()Sven Hesse
2009-01-03This should fix the SMK playing bug discussed in the forumsSven Hesse
2008-12-31Added punctuation to the error dialog I added before.Torbjörn Andersson
2008-12-31Display an error message if the cutscene cannot be found. (Afterwards, ScummVMTorbjörn Andersson
2008-12-29Fixed typoFilippos Karapetis
2008-12-21Return exact frame rate in Smacker player, and minor cleanup.Travis Howell
2008-12-21Add initial Smacker support for The Feeble Files.Travis Howell
2008-12-14Enable Smacker support, and switch later HE games to Smacker support (since t...Travis Howell
2008-10-06Added new type Engine::Feature; pushed down some #include dependenciesMax Horn
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-08-13Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not u...Christopher Page
2008-08-09Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-...Christopher Page
2008-08-08Hopefully allow quiting at any stage AGOS engines games again.Travis Howell
2008-07-10Removed unnecessary #inlcudesChristopher Page
2008-07-07Implemented Common::EventManager::pushEvent() to insert fake events into the ...Christopher Page