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path: root/engines/agos/event.cpp
AgeCommit message (Expand)Author
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-07-16Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit,...Christopher Page
2008-07-09Reimplemented pushEvent() and artificialEventQueue to work with Events instea...Christopher Page
2008-07-07Implemented Common::EventManager::pushEvent() to insert fake events into the ...Christopher Page
2008-05-20AGOS Engine: Began implementation for a new quit event which will cleanly ret...Christopher Page
2008-04-16Cleanup.Travis Howell
2007-12-20Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); ...Max Horn
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-06-30Changed AGOS to use full KeyState, not just ascii value, in key eventsMax Horn
2007-06-22Use KEYCODE constants.Torbjörn Andersson
2007-06-21Minor cleanup.Travis Howell
2007-06-21Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and cle...Travis Howell
2007-06-10Restore DIMP specific timer code.Travis Howell
2007-06-10Fix timer code in Puzzle Pack, to match original speed.Travis Howell
2007-06-08Fix load/save interface in Elvira 1.Travis Howell
2007-06-05Add option to dump all subrountines in a game, to help with bug reports.Travis Howell
2007-06-05Fix input issues in earlier games, and split handleMouseMoved() due to differ...Travis Howell
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-28Fix glitches caused by interface differences in the AtariST verison of Elvira 2.Travis Howell
2007-05-26Add code for opcodes 177/178 in Elvira 2.Travis Howell
2007-05-22Add load/save interface support for Elvira 2 and Waxworks.Travis Howell
2007-05-17Cleanup.Travis Howell
2007-05-16Add idle code for DIMP.Travis Howell
2007-05-13Cleanup.Travis Howell
2007-05-13Rename a few variables.Travis Howell
2007-05-13Fix bugs #941074 and #828860, by switching to graphics renderer code used by ...Travis Howell
2007-05-10Fix glitches in pause options of Elvira 1.Travis Howell
2007-05-09Imrproved support for Elvira 1/2 and Waxworks.Travis Howell
2007-04-01added the instance of EventManager returned by OSystem::getEventManager as a ...Gregory Montoir
2007-03-18Changed AGOS to use the EventManager to track the mouse position; added a FIX...Max Horn
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...Max Horn
2007-03-17Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), withTorbjörn Andersson
2007-03-17Force all code to use EventManager::pollEvent instead of OSystem::pollEventMax Horn
2007-02-16Add support for using soundtrack from the Simon the Sorcerer 1 - Music Enhanc...Travis Howell
2007-01-01At Kirben's request, I've applied my old keyboard repeat patch for the AGOSTorbjörn Andersson
2006-10-28Remove vga opcodes which are never used by gamesTravis Howell
2006-10-22Add drag support for items in Elvira 1/2 and WWTravis Howell
2006-10-21CleanupTravis Howell
2006-10-13Add differences in opcode table for Elvira 2 and cleanupTravis Howell
2006-10-11CleanupTravis Howell
2006-10-03Remove blocks/tiles related code for PP, which was only required by unrelease...Travis Howell
2006-10-02Fix changing map areas in swampyTravis Howell
2006-10-02Add last tiles code and corrections for SwampyTravis Howell
2006-10-02Add more tiles code for SwampyTravis Howell
2006-10-01Update vga timer code to match original PPTravis Howell
2006-09-30Add debug output, to find triggers for PP functionsTravis Howell
2006-09-30Ooops, another mistake in isVgaQueueEmpty()Travis Howell
2006-09-30Ooops, increase count in isVgaQueueEmpty()Travis Howell
2006-09-30Add code for isVgaQueueEmpty() in PPTravis Howell
2006-09-30Enable more code in oops functions of PPTravis Howell