Age | Commit message (Collapse) | Author |
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"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
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Some backends may break as I only compiled SDL
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Found by GCC 4.6's -Wunused-but-set-variable
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svn-id: r49843
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svn-id: r47541
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svn-id: r43304
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engine, which require higher resolution.
svn-id: r43270
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svn-id: r43165
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svn-id: r43152
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writing to the frameBuffer.
svn-id: r42163
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svn-id: r40867
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converted.
svn-id: r39253
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svn-id: r39247
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svn-id: r39219
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Thanks to dreammaster for file decompression and icon decoding code.
NOTE: setjmp/longjmp code will require conversion for portability.
svn-id: r39216
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svn-id: r36228
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svn-id: r35323
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svn-id: r31233
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svn-id: r29862
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svn-id: r29840
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been updated.
svn-id: r28966
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svn-id: r27649
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cleanup code.
svn-id: r27577
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svn-id: r27170
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svn-id: r27095
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svn-id: r27079
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svn-id: r27045
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r26913
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svn-id: r26859
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svn-id: r26854
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svn-id: r26853
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svn-id: r26852
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earlier (non-Windows) versions of Simon the Sorcerer 1/2.
svn-id: r26825
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svn-id: r26781
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the Sorcerer 1 too.
svn-id: r26780
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svn-id: r26773
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svn-id: r26769
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Sorcerer 1.
svn-id: r26641
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svn-id: r26490
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svn-id: r26481
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svn-id: r25512
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svn-id: r25509
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