Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-03-09 | Change Personal Nightmare support to optional, until setjmp/longjmp code is ↵ | Travis Howell | |
converted. svn-id: r39253 | |||
2009-03-08 | Add loading of hard coded icon data in the AtariST version of PN. | Travis Howell | |
svn-id: r39247 | |||
2009-03-08 | Clarify several errors messages. | Travis Howell | |
svn-id: r39219 | |||
2009-03-08 | Add initial support for Personal Nightmare. | Travis Howell | |
Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216 | |||
2009-02-07 | Cleanup. | Travis Howell | |
svn-id: r36228 | |||
2008-12-13 | Cleanup. | Travis Howell | |
svn-id: r35323 | |||
2008-03-25 | Fix palette glitches in Amiga OCS version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r31233 | |||
2007-12-15 | Remove bad workaround and change compiler options (no optimization, no inline) | Chris Apers | |
svn-id: r29862 | |||
2007-12-12 | Workaround for bug #1738485 | Chris Apers | |
svn-id: r29840 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-06-23 | Minor cleanup. | Travis Howell | |
svn-id: r27649 | |||
2007-06-21 | Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and ↵ | Travis Howell | |
cleanup code. svn-id: r27577 | |||
2007-06-07 | Fix inventory arrows in Elvira 1. | Travis Howell | |
svn-id: r27170 | |||
2007-06-05 | Hopefully more reliable display of inventory arrows. | Travis Howell | |
svn-id: r27095 | |||
2007-06-04 | Fix inventory arrows in Amiga OCS version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r27079 | |||
2007-06-02 | Fix inventory icons display in Amiga version of Waxworks. | Travis Howell | |
svn-id: r27045 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-22 | Minor cleanup. | Travis Howell | |
svn-id: r26913 | |||
2007-05-17 | Completely revert last changes in icon code. | Travis Howell | |
svn-id: r26859 | |||
2007-05-16 | Ooops, commit too much. | Travis Howell | |
svn-id: r26854 | |||
2007-05-16 | Add code for handling special walls in Elvira 1/2. | Travis Howell | |
svn-id: r26853 | |||
2007-05-16 | Fix inventory icons in Amiga/AtariST versions of Elvira 1. | Travis Howell | |
svn-id: r26852 | |||
2007-05-13 | Fix bugs #941074 and #828860, by switching to graphics renderer code used by ↵ | Travis Howell | |
earlier (non-Windows) versions of Simon the Sorcerer 1/2. svn-id: r26825 | |||
2007-05-07 | Don't attempt to decode unknown icon data formats. | Travis Howell | |
svn-id: r26781 | |||
2007-05-07 | The Palette difference in inventory arrows, applies to AGA version of Simon ↵ | Travis Howell | |
the Sorcerer 1 too. svn-id: r26780 | |||
2007-05-07 | Fix inventory movement in Elvira 1/2 and Waxworks. | Travis Howell | |
svn-id: r26773 | |||
2007-05-07 | Cleanup. | Travis Howell | |
svn-id: r26769 | |||
2007-04-28 | Add code difference for inventory arrows in Amiga versions of Simon the ↵ | Travis Howell | |
Sorcerer 1. svn-id: r26641 | |||
2007-04-15 | Add eriktorbjorn's patch to split script opcodes into specific game engines. | Travis Howell | |
svn-id: r26490 | |||
2007-04-15 | Split game engines, to allow further cleanups. | Travis Howell | |
svn-id: r26481 | |||
2007-02-12 | Fix icons regression in Amiga OCS version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r25512 | |||
2007-02-12 | Fix icons palette in AGA/CD32 versions of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r25509 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24527 | |||
2006-10-25 | Cleanup | Travis Howell | |
svn-id: r24501 | |||
2006-10-23 | Re-enable verb code | Travis Howell | |
svn-id: r24472 | |||
2006-10-23 | Add minor icon code differences in Elvira 2 | Travis Howell | |
svn-id: r24471 | |||
2006-10-23 | Add hasIcon difference in Elvira 1 | Travis Howell | |
svn-id: r24468 | |||
2006-10-22 | Add extra picture opcode code for ELvira 1/2 | Travis Howell | |
svn-id: r24426 | |||
2006-10-21 | Cleanup | Travis Howell | |
svn-id: r24397 | |||
2006-10-21 | Cleanup | Travis Howell | |
svn-id: r24396 | |||
2006-10-20 | Split code into more specific files and cleanup | Travis Howell | |
svn-id: r24394 | |||
2006-10-17 | Fix clearing window, when removing icons in earlier games | Travis Howell | |
svn-id: r24357 | |||
2006-10-17 | Add more icons code differences for Elvira 1/2/WW | Travis Howell | |
svn-id: r24355 | |||
2006-10-13 | Add differences in opcode table for Elvira 2 and cleanup | Travis Howell | |
svn-id: r24294 | |||
2006-10-13 | Fix display of icons in Elvira 1 | Travis Howell | |
svn-id: r24284 | |||
2006-10-10 | Ooops, remove debug left overs | Travis Howell | |
svn-id: r24265 | |||
2006-10-10 | Fix and remove duplicate opcode for Elvira 1 | Travis Howell | |
svn-id: r24262 | |||
2006-10-09 | Use correct video window values for each game and minor cleanup | Travis Howell | |
svn-id: r24253 | |||
2006-10-06 | Add more code for Elvira 1 | Travis Howell | |
svn-id: r24141 |