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path: root/engines/agos/items.cpp
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2006-10-05Fix loading position of initial items in Elvira 1/2Travis Howell
svn-id: r24122
2006-10-05Add more code and stubs for WWTravis Howell
svn-id: r24121
2006-10-04Add video opcode differences in Elvira 2Travis Howell
svn-id: r24107
2006-10-04Fix initial resource loading in Elvira 2Travis Howell
svn-id: r24106
2006-10-04Add more code for WWTravis Howell
svn-id: r24103
2006-10-03Remove blocks/tiles related code for PP, which was only required by ↵Travis Howell
unreleased game svn-id: r24092
2006-10-03Add changes and enable music for Elvira1Travis Howell
svn-id: r24091
2006-10-02Moved unrelated fields out of ADGameDescription structure.Eugene Sandulenko
svn-id: r24090
2006-10-02The name isn't stored in saved games for PPTravis Howell
svn-id: r24088
2006-10-02Add basic single slot load/save support for dimp/swampy for nowTravis Howell
svn-id: r24086
2006-10-02Renamed setupAGOSOpcodes() to setupCommonOpcodes() for consistency.Torbjörn Andersson
svn-id: r24073
2006-10-02Increase struct sizes, to maximum required by gamesTravis Howell
svn-id: r24066
2006-10-02Fix arrows keys in swampyTravis Howell
svn-id: r24064
2006-10-02Add more changes for swampyTravis Howell
svn-id: r24063
2006-10-02Add last tiles code and corrections for SwampyTravis Howell
svn-id: r24061
2006-10-02Implemented "iconify window" opcode. This, of course, needs support in theTorbjörn Andersson
backend to work, and so far it's only done in the SDL backend. See the new kFeatureIconifyWindow flag. (This is patch #1568775.) svn-id: r24060
2006-10-02Add more tiles code for SwampyTravis Howell
svn-id: r24059
2006-10-02Add more tiles code for SwampyTravis Howell
svn-id: r24058
2006-10-01Fixed msvc8 build.Johannes Schickel
svn-id: r24054
2006-10-01Add debug opcode table for PP and other minor changes for PPTravis Howell
svn-id: r24050
2006-10-01Some Elvira opcodes/stubsTorbjörn Andersson
svn-id: r24049
2006-10-01Split the seupOpcodes() function into several functions for - hopefully -Torbjörn Andersson
better readability, and to make it easier for Elvira to replace the entire opcode table. svn-id: r24048
2006-09-30Add support for skipping swampy introductionTravis Howell
svn-id: r24041
2006-09-30Another PP opcode stub.Torbjörn Andersson
svn-id: r24040
2006-09-30Another slight PP difference.Torbjörn Andersson
svn-id: r24036
2006-09-30Enable more code in oops functions of PPTravis Howell
svn-id: r24030
2006-09-30Re-use FF's _variableArray2[] instead of creating a new one for PP. Free theTorbjörn Andersson
variable arrays on exit. svn-id: r24029
2006-09-30Partially unstubbed the PP "oops" opcodes.Torbjörn Andersson
svn-id: r24028
2006-09-30Add mouse cursor support for PP and minor cleanupTravis Howell
svn-id: r24027
2006-09-30Add opcode table for Elvira 2 and cleanupTravis Howell
svn-id: r24025
2006-09-30Add changes and stubs for Elvira 1Travis Howell
svn-id: r24023
2006-09-29Increase opcode array size for ElviraTravis Howell
svn-id: r24022
2006-09-29Update opcode table for ElviraTravis Howell
svn-id: r24021
2006-09-29Update opcode table for PPTravis Howell
svn-id: r24014
2006-09-29Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS andEugene Sandulenko
SimonEngine -> AGOSEngine. Source is compilable and runnable again. I'm done. svn-id: r24013
2006-09-29Phase 2 of Simon renaming. Simon directory renamingEugene Sandulenko
svn-id: r24009