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authorTravis Howell2006-10-03 10:01:08 +0000
committerTravis Howell2006-10-03 10:01:08 +0000
commitaf5c8eb1c3bb76df86a3506f006135577c0ac476 (patch)
tree684740e736219a9639a8b8441d7b9f29ffd93a8e /engines/agos/items.cpp
parent9e097f60abec89ca38663da488be0ba1a6559573 (diff)
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Remove blocks/tiles related code for PP, which was only required by unreleased game
svn-id: r24092
Diffstat (limited to 'engines/agos/items.cpp')
-rw-r--r--engines/agos/items.cpp25
1 files changed, 1 insertions, 24 deletions
diff --git a/engines/agos/items.cpp b/engines/agos/items.cpp
index ded7e77114..6a2d1ccffd 100644
--- a/engines/agos/items.cpp
+++ b/engines/agos/items.cpp
@@ -440,14 +440,13 @@ void AGOSEngine::setupPuzzleOpcodes(OpcodeProc *op) {
op[23] = &AGOSEngine::o3_chance;
op[30] = &AGOSEngine::o4_iconifyWindow;
op[32] = &AGOSEngine::o4_restoreOopsPosition;
- op[37] = &AGOSEngine::o4_checkTiles;
op[38] = &AGOSEngine::o4_loadMouseImage;
op[63] = &AGOSEngine::o4_message;
op[65] = &AGOSEngine::o3_addTextBox;
op[66] = &AGOSEngine::o4_setShortText;
op[70] = &AGOSEngine::o3_printLongText;
op[83] = &AGOSEngine::o2_rescan;
- op[98] = &AGOSEngine::o4_animate;
+ op[98] = &AGOSEngine::o2_animate;
op[99] = &AGOSEngine::o2_stopAnimate;
op[105] = &AGOSEngine::o4_loadHiScores;
op[106] = &AGOSEngine::o4_checkHiScores;
@@ -2479,12 +2478,6 @@ void AGOSEngine::o4_restoreOopsPosition() {
}
}
-void AGOSEngine::o4_checkTiles() {
- // 37: for MahJongg game
- getVarOrByte();
- checkTiles();
-}
-
void AGOSEngine::o4_loadMouseImage() {
// 38: load mouse image
getNextItemPtr();
@@ -2515,22 +2508,6 @@ void AGOSEngine::o4_setShortText() {
}
}
-void AGOSEngine::o4_animate() {
- // 98: start vga
- uint vga_res = getVarOrWord();
- uint vgaSpriteId = getVarOrWord();
- uint windowNum = getVarOrByte();
- uint x = getVarOrWord();
- uint y = getVarOrWord();
- uint palette = getVarOrWord();
-
- if (getBitFlag(96)) {
- startBlock(windowNum, vga_res, vgaSpriteId, x, y, palette);
- } else {
- loadSprite(windowNum, vga_res, vgaSpriteId, x, y, palette);
- }
-}
-
void AGOSEngine::o4_loadHiScores() {
// 105: load high scores
getVarOrByte();