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path: root/engines/agos/saveload.cpp
AgeCommit message (Expand)Author
2007-05-13Fix bugs #941074 and #828860, by switching to graphics renderer code used by ...Travis Howell
2007-05-09Imrproved support for Elvira 1/2 and Waxworks.Travis Howell
2007-02-17Added finalize() method to Common::OutSaveFile (which by default just flushes...Max Horn
2007-01-01Fix bug #1624767 - FF: save games will not load.Travis Howell
2006-12-25Set maximum saved game file to 998, since 999 is used for as restart state in FFTravis Howell
2006-11-15Add inital pause code for Elvira 1/2 & WW, and cleanupTravis Howell
2006-11-07Fix restarting game in Elvira 2Travis Howell
2006-11-06Fix restarting game in Elvira 1Travis Howell
2006-11-05CleanupTravis Howell
2006-11-05Add inital load/save code changes for earlier games and cleanupTravis Howell
2006-10-15Minor cleanupTravis Howell
2006-10-06Add more code for Elvira 1Travis Howell
2006-10-02The name isn't stored in saved games for PPTravis Howell
2006-10-02Add basic single slot load/save support for dimp/swampy for nowTravis Howell
2006-09-29Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS andEugene Sandulenko
2006-09-29Phase 2 of Simon renaming. Simon directory renamingEugene Sandulenko