index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
agos
/
saveload.cpp
Age
Commit message (
Expand
)
Author
2007-05-13
Fix bugs #941074 and #828860, by switching to graphics renderer code used by ...
Travis Howell
2007-05-09
Imrproved support for Elvira 1/2 and Waxworks.
Travis Howell
2007-02-17
Added finalize() method to Common::OutSaveFile (which by default just flushes...
Max Horn
2007-01-01
Fix bug #1624767 - FF: save games will not load.
Travis Howell
2006-12-25
Set maximum saved game file to 998, since 999 is used for as restart state in FF
Travis Howell
2006-11-15
Add inital pause code for Elvira 1/2 & WW, and cleanup
Travis Howell
2006-11-07
Fix restarting game in Elvira 2
Travis Howell
2006-11-06
Fix restarting game in Elvira 1
Travis Howell
2006-11-05
Cleanup
Travis Howell
2006-11-05
Add inital load/save code changes for earlier games and cleanup
Travis Howell
2006-10-15
Minor cleanup
Travis Howell
2006-10-06
Add more code for Elvira 1
Travis Howell
2006-10-02
The name isn't stored in saved games for PP
Travis Howell
2006-10-02
Add basic single slot load/save support for dimp/swampy for now
Travis Howell
2006-09-29
Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
Eugene Sandulenko
2006-09-29
Phase 2 of Simon renaming. Simon directory renaming
Eugene Sandulenko
[prev]