aboutsummaryrefslogtreecommitdiff
path: root/engines/agos/script.cpp
AgeCommit message (Expand)Author
2007-12-26Add alternative hack to main branch, to skip largest speech segment in Simon ...Travis Howell
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-06-30AGOS code cleanupMax Horn
2007-06-30AGOS: Introduced ChildType enumMax Horn
2007-06-21Minor cleanup.Travis Howell
2007-06-19Cleanup, could cause regressions.Travis Howell
2007-06-10Fix timer code in Puzzle Pack, to match original speed.Travis Howell
2007-06-05Fix loading and saving game through the options screen in Amiga CD32 version ...Travis Howell
2007-06-04Only call MIDI code, in games which use MIDI based music.Travis Howell
2007-06-01Fix regressions, caused by VGATimerEntry type changes.Travis Howell
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-13Fix bugs #941074 and #828860, by switching to graphics renderer code used by ...Travis Howell
2007-04-15Update reporting of invalid script opcodes.Travis Howell
2007-04-15Add eriktorbjorn's patch to split script opcodes into specific game engines.Travis Howell
2007-04-15Split game engines, to allow further cleanups.Travis Howell
2007-02-23Update copy protection bypass for Simon 1/2.Travis Howell
2007-02-23Fix bug #1600999 - SIMON2: Crash while talking to Bingo Bongo. A regression d...Travis Howell
2007-02-21Remove Amiga OCS specific code for copy protection screen in Simon 1, since i...Travis Howell
2007-02-21Bypass the copy protection screens in floppy disk releases of Simon the Sorce...Travis Howell
2007-02-12Update work around for script bug in Amiga AGA/CD32 verisons of Simon the Sor...Travis Howell
2007-02-12Add work around for script bug in Amiga AGA/CD32 verisons of Simon the Sorcer...Travis Howell
2007-02-12Adjust random opcode for Amiga versions of Simon the Sorcerer 1.Travis Howell
2006-11-15Add inital pause code for Elvira 1/2 & WW, and cleanupTravis Howell
2006-11-06Add inherit code for earlier gamesTravis Howell
2006-11-06CleanupTravis Howell
2006-11-06The clear timers script only exists in Simon1Travis Howell
2006-10-28Fix sign issues, that caused combat issues in Elvira 1Travis Howell
2006-10-27CleanupTravis Howell
2006-10-27CleanupTravis Howell
2006-10-27CleanupTravis Howell
2006-10-27Script 160 is only used when clearing timers in Simon 1/2Travis Howell
2006-10-25Update commentsTravis Howell
2006-10-25CleanupTravis Howell
2006-10-25Remove unused script codeTravis Howell
2006-10-25Remove unused script opcodesTravis Howell
2006-10-22Ooops, correct typoTravis Howell
2006-10-22Add extra picture opcode code for ELvira 1/2Travis Howell
2006-10-21CleanupTravis Howell
2006-10-21CleanupTravis Howell
2006-10-20Split code into more specific files and cleanupTravis Howell
2006-10-19Split script opcode tables up into more specificsTravis Howell
2006-10-19Split game specific script opcodes into separate filesTravis Howell
2006-10-19Add support for sound effects in PC version of Elvira 1Travis Howell
2006-10-19Add support for arrows keys in WWTravis Howell
2006-10-17Remove duplicate opcode in WWTravis Howell
2006-10-16Add more opcode differences for WWTravis Howell
2006-10-15Rename items.cpp to script.cppEugene Sandulenko