Age | Commit message (Expand) | Author |
2007-12-26 | Add alternative hack to main branch, to skip largest speech segment in Simon ... | Travis Howell |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-06-30 | AGOS code cleanup | Max Horn |
2007-06-30 | AGOS: Introduced ChildType enum | Max Horn |
2007-06-21 | Minor cleanup. | Travis Howell |
2007-06-19 | Cleanup, could cause regressions. | Travis Howell |
2007-06-10 | Fix timer code in Puzzle Pack, to match original speed. | Travis Howell |
2007-06-05 | Fix loading and saving game through the options screen in Amiga CD32 version ... | Travis Howell |
2007-06-04 | Only call MIDI code, in games which use MIDI based music. | Travis Howell |
2007-06-01 | Fix regressions, caused by VGATimerEntry type changes. | Travis Howell |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-13 | Fix bugs #941074 and #828860, by switching to graphics renderer code used by ... | Travis Howell |
2007-04-15 | Update reporting of invalid script opcodes. | Travis Howell |
2007-04-15 | Add eriktorbjorn's patch to split script opcodes into specific game engines. | Travis Howell |
2007-04-15 | Split game engines, to allow further cleanups. | Travis Howell |
2007-02-23 | Update copy protection bypass for Simon 1/2. | Travis Howell |
2007-02-23 | Fix bug #1600999 - SIMON2: Crash while talking to Bingo Bongo. A regression d... | Travis Howell |
2007-02-21 | Remove Amiga OCS specific code for copy protection screen in Simon 1, since i... | Travis Howell |
2007-02-21 | Bypass the copy protection screens in floppy disk releases of Simon the Sorce... | Travis Howell |
2007-02-12 | Update work around for script bug in Amiga AGA/CD32 verisons of Simon the Sor... | Travis Howell |
2007-02-12 | Add work around for script bug in Amiga AGA/CD32 verisons of Simon the Sorcer... | Travis Howell |
2007-02-12 | Adjust random opcode for Amiga versions of Simon the Sorcerer 1. | Travis Howell |
2006-11-15 | Add inital pause code for Elvira 1/2 & WW, and cleanup | Travis Howell |
2006-11-06 | Add inherit code for earlier games | Travis Howell |
2006-11-06 | Cleanup | Travis Howell |
2006-11-06 | The clear timers script only exists in Simon1 | Travis Howell |
2006-10-28 | Fix sign issues, that caused combat issues in Elvira 1 | Travis Howell |
2006-10-27 | Cleanup | Travis Howell |
2006-10-27 | Cleanup | Travis Howell |
2006-10-27 | Cleanup | Travis Howell |
2006-10-27 | Script 160 is only used when clearing timers in Simon 1/2 | Travis Howell |
2006-10-25 | Update comments | Travis Howell |
2006-10-25 | Cleanup | Travis Howell |
2006-10-25 | Remove unused script code | Travis Howell |
2006-10-25 | Remove unused script opcodes | Travis Howell |
2006-10-22 | Ooops, correct typo | Travis Howell |
2006-10-22 | Add extra picture opcode code for ELvira 1/2 | Travis Howell |
2006-10-21 | Cleanup | Travis Howell |
2006-10-21 | Cleanup | Travis Howell |
2006-10-20 | Split code into more specific files and cleanup | Travis Howell |
2006-10-19 | Split script opcode tables up into more specifics | Travis Howell |
2006-10-19 | Split game specific script opcodes into separate files | Travis Howell |
2006-10-19 | Add support for sound effects in PC version of Elvira 1 | Travis Howell |
2006-10-19 | Add support for arrows keys in WW | Travis Howell |
2006-10-17 | Remove duplicate opcode in WW | Travis Howell |
2006-10-16 | Add more opcode differences for WW | Travis Howell |
2006-10-15 | Rename items.cpp to script.cpp | Eugene Sandulenko |