Age | Commit message (Expand) | Author |
2009-08-12 | Fix building with specific games disabled in MSVC. | Travis Howell |
2009-05-16 | Add initial support for DOS non-interactive demos of The Feeble Files. | Travis Howell |
2009-04-22 | Fix crash that occurs when OmniTV video is played completely, in The Feeble F... | Travis Howell |
2008-12-21 | Add initial Smacker support for The Feeble Files. | Travis Howell |
2007-12-20 | Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); ... | Max Horn |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-06-30 | AGOS: Introduced ChildType enum | Max Horn |
2007-06-21 | Minor cleanup. | Travis Howell |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-15 | Add eriktorbjorn's patch to split script opcodes into specific game engines. | Travis Howell |
2007-04-15 | Split game engines, to allow further cleanups. | Travis Howell |
2007-01-21 | Removed common/advancedDetector.h from agos.h, thus reducing the number of bu... | Max Horn |
2007-01-01 | Fix bug #1624767 - FF: save games will not load. | Travis Howell |
2006-11-06 | Cleanup | Travis Howell |
2006-11-05 | Add inital load/save code changes for earlier games and cleanup | Travis Howell |
2006-10-27 | Cleanup | Travis Howell |
2006-10-25 | Cleanup | Travis Howell |
2006-10-20 | Split code into more specific files and cleanup | Travis Howell |
2006-10-19 | Split script opcode tables up into more specifics | Travis Howell |
2006-10-19 | Split game specific script opcodes into separate files | Travis Howell |