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path: root/engines/agos/script_pn.cpp
AgeCommit message (Expand)Author
2010-10-15AGOS: Fixed code analysis warnings - bug #3087828Filippos Karapetis
2010-03-10Silenced some harmless cppcheck warnings about unreachable code after a return.Torbjörn Andersson
2009-12-01Removed unnecessary semi-colons.Torbjörn Andersson
2009-08-12Enable Personal Nightmare by default.Travis Howell
2009-08-12Fix building with specific games disabled in MSVC.Travis Howell
2009-07-20AGOS: Fixed badload(); some whitespace cleanupMax Horn
2009-07-19Change generic save game name.Travis Howell
2009-07-18AGOS: Removed second setjmp in PN code (untested!)Max Horn
2009-07-18AGOS: Get rid of one setjmp in PN code (needs testing)Max Horn
2009-07-14AGOS: Some more cleanup and added some comments to the PN codeMax Horn
2009-07-14AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26Max Horn
2009-07-14AGOS: Cleanup PN code a bit, trying to make sense out of itMax Horn
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-05-14Fixed various GCC 4.2 warnings, among them an actual longstanding bug (3 year...Max Horn
2009-03-19Silenced some warnings about potentially uninitialized variablesFilippos Karapetis
2009-03-09Changed _inputting & _inputReady from uint8 to bool.Travis Howell
2009-03-09cleanup ;-)Max Horn
2009-03-09Change Personal Nightmare support to optional, until setjmp/longjmp code is c...Travis Howell
2009-03-09Add comment to getlong().Travis Howell
2009-03-08Replace samewrd() function, with scumm_strnicmp.Travis Howell
2009-03-08some cleanupMax Horn
2009-03-08Clarify several errors messages.Travis Howell
2009-03-08Don't attempt to load save game slot in PN, if no match found.Travis Howell
2009-03-08Re-use save game slot, if the name matches, when saving in PN.Travis Howell
2009-03-08Add initial support for Personal Nightmare.Travis Howell