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path: root/engines/agos/script_pp.cpp
AgeCommit message (Expand)Author
2014-02-18AGOS: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-11-17ENGINES: Change 'colour' to 'color'Max Horn
2010-11-05AGOS: Display item names and descriptions via GUImessage, in Swampy Adventure...Travis Howell
2009-09-24Split the script opcode table for DIMP, since it doesn't match(ie timers) oth...Travis Howell
2009-09-24Fix bug #2865191 - NoPatience hangs after undo.Travis Howell
2009-08-12Fix building with specific games disabled in MSVC.Travis Howell
2009-02-07Cleanup.Travis Howell
2007-12-20Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); ...Max Horn
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-06-10Don't call getNextItemPtr(), when the result is simply ignored.Travis Howell
2007-06-10Fixed the opcode number for opp_iconifyWindow(). Regression from cleanup?Torbjörn Andersson
2007-06-10Fix single sound effect, failing to play multiple times regression, caused by...Travis Howell
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-15Add eriktorbjorn's patch to split script opcodes into specific game engines.Travis Howell
2007-04-15Split game engines, to allow further cleanups.Travis Howell
2006-11-05Add inital load/save code changes for earlier games and cleanupTravis Howell
2006-10-25CleanupTravis Howell
2006-10-22Add system includesTravis Howell
2006-10-21CleanupTravis Howell
2006-10-20Split code into more specific files and cleanupTravis Howell
2006-10-19Split script opcode tables up into more specificsTravis Howell
2006-10-19Split game specific script opcodes into separate filesTravis Howell