Age | Commit message (Expand) | Author |
2014-02-18 | AGOS: Make GPL headers consistent in themselves. | Johannes Schickel |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2010-11-17 | ENGINES: Change 'colour' to 'color' | Max Horn |
2010-11-05 | AGOS: Display item names and descriptions via GUImessage, in Swampy Adventure... | Travis Howell |
2009-09-24 | Split the script opcode table for DIMP, since it doesn't match(ie timers) oth... | Travis Howell |
2009-09-24 | Fix bug #2865191 - NoPatience hangs after undo. | Travis Howell |
2009-08-12 | Fix building with specific games disabled in MSVC. | Travis Howell |
2009-02-07 | Cleanup. | Travis Howell |
2007-12-20 | Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); ... | Max Horn |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-06-10 | Don't call getNextItemPtr(), when the result is simply ignored. | Travis Howell |
2007-06-10 | Fixed the opcode number for opp_iconifyWindow(). Regression from cleanup? | Torbjörn Andersson |
2007-06-10 | Fix single sound effect, failing to play multiple times regression, caused by... | Travis Howell |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-15 | Add eriktorbjorn's patch to split script opcodes into specific game engines. | Travis Howell |
2007-04-15 | Split game engines, to allow further cleanups. | Travis Howell |
2006-11-05 | Add inital load/save code changes for earlier games and cleanup | Travis Howell |
2006-10-25 | Cleanup | Travis Howell |
2006-10-22 | Add system includes | Travis Howell |
2006-10-21 | Cleanup | Travis Howell |
2006-10-20 | Split code into more specific files and cleanup | Travis Howell |
2006-10-19 | Split script opcode tables up into more specifics | Travis Howell |
2006-10-19 | Split game specific script opcodes into separate files | Travis Howell |