Age | Commit message (Expand) | Author |
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn |
2010-04-12 | Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew la... | Ori Avtalion |
2010-01-22 | AGOS: cleanup | Max Horn |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn |
2009-07-22 | Simplify fade code. | Travis Howell |
2009-03-08 | Clarify several errors messages. | Travis Howell |
2008-11-29 | Remove warnings from NDS build. | Robin Watts |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-08-13 | Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not u... | Christopher Page |
2008-08-09 | Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-... | Christopher Page |
2008-08-08 | Hopefully allow quiting at any stage AGOS engines games again. | Travis Howell |
2008-08-07 | smartphone-specific code not needed anymore | Kostas Nakos |
2008-07-10 | Removed unnecessary #inlcudes | Christopher Page |
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events instea... | Christopher Page |
2008-07-07 | Implemented Common::EventManager::pushEvent() to insert fake events into the ... | Christopher Page |
2008-05-20 | AGOS Engine: Began implementation for a new quit event which will cleanly ret... | Christopher Page |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-06-30 | Changed AGOS to use full KeyState, not just ascii value, in key events | Max Horn |
2007-06-30 | AGOS: Introduced ChildType enum | Max Horn |
2007-06-21 | Minor cleanup. | Travis Howell |
2007-06-10 | Fix crash via assert, when string for subtitles exists, but is only set to zero. | Travis Howell |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-15 | Minor cleanup. | Travis Howell |
2007-04-15 | Add eriktorbjorn's patch to split script opcodes into specific game engines. | Travis Howell |
2007-04-15 | Split game engines, to allow further cleanups. | Travis Howell |
2007-04-15 | Cleanup. | Travis Howell |
2007-04-14 | Renamed AGOSEngine::midi to AGOSEngine::_midi | Max Horn |
2007-02-12 | re-added missing wince #include; got deleted suring the simon -> agos transition | Kostas Nakos |
2006-11-15 | Add inital pause code for Elvira 1/2 & WW, and cleanup | Travis Howell |
2006-11-06 | Cleanup | Travis Howell |
2006-11-05 | Music is disabled when under water in Elvira 1 | Travis Howell |
2006-10-25 | Cleanup | Travis Howell |
2006-10-22 | Add system includes | Travis Howell |
2006-10-20 | Split code into more specific files and cleanup | Travis Howell |
2006-10-19 | Split script opcode tables up into more specifics | Travis Howell |
2006-10-19 | Split game specific script opcodes into separate files | Travis Howell |