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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agos
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script_s1.cpp
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Author
2008-07-10
Removed unnecessary #inlcudes
Christopher Page
2008-07-09
Reimplemented pushEvent() and artificialEventQueue to work with Events instea...
Christopher Page
2008-07-07
Implemented Common::EventManager::pushEvent() to insert fake events into the ...
Christopher Page
2008-05-20
AGOS Engine: Began implementation for a new quit event which will cleanly ret...
Christopher Page
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-06-30
Changed AGOS to use full KeyState, not just ascii value, in key events
Max Horn
2007-06-30
AGOS: Introduced ChildType enum
Max Horn
2007-06-21
Minor cleanup.
Travis Howell
2007-06-10
Fix crash via assert, when string for subtitles exists, but is only set to zero.
Travis Howell
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-15
Minor cleanup.
Travis Howell
2007-04-15
Add eriktorbjorn's patch to split script opcodes into specific game engines.
Travis Howell
2007-04-15
Split game engines, to allow further cleanups.
Travis Howell
2007-04-15
Cleanup.
Travis Howell
2007-04-14
Renamed AGOSEngine::midi to AGOSEngine::_midi
Max Horn
2007-02-12
re-added missing wince #include; got deleted suring the simon -> agos transition
Kostas Nakos
2006-11-15
Add inital pause code for Elvira 1/2 & WW, and cleanup
Travis Howell
2006-11-06
Cleanup
Travis Howell
2006-11-05
Music is disabled when under water in Elvira 1
Travis Howell
2006-10-25
Cleanup
Travis Howell
2006-10-22
Add system includes
Travis Howell
2006-10-20
Split code into more specific files and cleanup
Travis Howell
2006-10-19
Split script opcode tables up into more specifics
Travis Howell
2006-10-19
Split game specific script opcodes into separate files
Travis Howell