index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
agos
/
sound.cpp
Age
Commit message (
Expand
)
Author
2008-04-17
Fix bug #1932150 - SIMON1: Sousaphone Bug.
Travis Howell
2007-11-16
Changed Audio::makeADPCMStream so that the stream passed to it can automatica...
Max Horn
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-07-15
Fixed sound factory messup caused by my previous commit
Max Horn
2007-06-10
Fix adjusting music volume in Puzzle Pack games.
Travis Howell
2007-06-10
Fix single sound effect, failing to play multiple times regression, caused by...
Travis Howell
2007-06-06
Fix pausing sound effects in earlier games.
Travis Howell
2007-06-03
Fixed serious memory leak in AGOS engine (sound looping code was leaking)
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-26
Removing more semicola
Max Horn
2007-02-24
Trying to unify the order in which we try the various audio formats: Prefer F...
Max Horn
2007-02-17
Removed extra tabs.
Torbjörn Andersson
2007-02-03
* Reimplemented Mixer::pauseAll to simply invoke pause on all channels
Max Horn
2007-01-27
Revert audiostream changes for VOC sound, due to sgin differences in Amiga CD...
Travis Howell
2007-01-01
Add volume support for music in swampy
Travis Howell
2007-01-01
Add eriktorbjorn's patch for secondary sound looping in swampy, with minor ch...
Travis Howell
2007-01-01
Cleanup
Travis Howell
2006-12-20
Tiny whitespace changes.
Torbjörn Andersson
2006-10-15
Only stop the required sound channel, when switching sound files
Travis Howell
2006-10-14
Add extra video opcodes for Elvira 1 demo
Travis Howell
2006-10-14
Fix stopping of music in PP
Travis Howell
2006-10-14
Add sound effects support for early games
Travis Howell
2006-10-13
Added support for playing looped compressed sounds, so that Puzzle Pack can
Torbjörn Andersson
2006-10-05
Remove sound hacks for DS port, which would cause no speech or subtitles in S...
Travis Howell
2006-09-29
Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
Eugene Sandulenko
2006-09-29
Phase 2 of Simon renaming. Simon directory renaming
Eugene Sandulenko
[prev]