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author | Eugene Sandulenko | 2006-09-29 09:44:30 +0000 |
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committer | Eugene Sandulenko | 2006-09-29 09:44:30 +0000 |
commit | bb1547ab1ce3eb0a586814949e59864888f99c83 (patch) | |
tree | 66e780855ef521dab3cfc5dcaad8e3d90f764f00 /engines/agos/sound.cpp | |
parent | abf4ede05ba070478cf942817140a6744015dfab (diff) | |
download | scummvm-rg350-bb1547ab1ce3eb0a586814949e59864888f99c83.tar.gz scummvm-rg350-bb1547ab1ce3eb0a586814949e59864888f99c83.tar.bz2 scummvm-rg350-bb1547ab1ce3eb0a586814949e59864888f99c83.zip |
Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.
Source is compilable and runnable again. I'm done.
svn-id: r24013
Diffstat (limited to 'engines/agos/sound.cpp')
-rw-r--r-- | engines/agos/sound.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp index 42c2df1723..5af4340804 100644 --- a/engines/agos/sound.cpp +++ b/engines/agos/sound.cpp @@ -39,7 +39,7 @@ using Common::File; -namespace Simon { +namespace AGOS { #define SOUND_BIG_ENDIAN true @@ -252,7 +252,7 @@ void FlacSound::playSound(uint sound, Audio::SoundHandle *handle, byte flags) } #endif -Sound::Sound(SimonEngine *vm, const GameSpecificSettings *gss, Audio::Mixer *mixer) +Sound::Sound(AGOSEngine *vm, const GameSpecificSettings *gss, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) { _voice = 0; _effects = 0; @@ -711,4 +711,4 @@ void Sound::switchVoiceFile(const GameSpecificSettings *gss, uint disc) { } } -} // End of namespace Simon +} // End of namespace AGOS |