Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-01-01 | Add volume support for music in swampy | Travis Howell | |
svn-id: r24966 | |||
2007-01-01 | Add eriktorbjorn's patch for secondary sound looping in swampy, with minor ↵ | Travis Howell | |
changes for uncompressed sounds. svn-id: r24965 | |||
2007-01-01 | Cleanup | Travis Howell | |
svn-id: r24963 | |||
2006-12-20 | Tiny whitespace changes. | Torbjörn Andersson | |
svn-id: r24907 | |||
2006-10-15 | Only stop the required sound channel, when switching sound files | Travis Howell | |
svn-id: r24335 | |||
2006-10-14 | Add extra video opcodes for Elvira 1 demo | Travis Howell | |
svn-id: r24315 | |||
2006-10-14 | Fix stopping of music in PP | Travis Howell | |
svn-id: r24304 | |||
2006-10-14 | Add sound effects support for early games | Travis Howell | |
svn-id: r24300 | |||
2006-10-13 | Added support for playing looped compressed sounds, so that Puzzle Pack can | Torbjörn Andersson | |
play music properly, even if the music file has been compressed. I've only actually tested this with Ogg Vorbis sounds, but I've deliberately written it so that it should work identically for all the compression types. (Famous last words.) svn-id: r24288 | |||
2006-10-05 | Remove sound hacks for DS port, which would cause no speech or subtitles in ↵ | Travis Howell | |
Simon 1 with speech svn-id: r24117 | |||
2006-09-29 | Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and | Eugene Sandulenko | |
SimonEngine -> AGOSEngine. Source is compilable and runnable again. I'm done. svn-id: r24013 | |||
2006-09-29 | Phase 2 of Simon renaming. Simon directory renaming | Eugene Sandulenko | |
svn-id: r24009 |